/*
 * This is a modified version of the original header as provided by
 * NVidia; original copyright appears below.
 *
 * Modified by Christopher Kline, May 2003: Stripped down and hacked to get
 * around macro interpretation problems.
 */

/*
 *
 * Copyright (c) 2002, NVIDIA Corporation.
 * 
 *  
 * 
 * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration 
 * of your agreement to the following terms, and your use, installation, 
 * modification or redistribution of this NVIDIA software constitutes 
 * acceptance of these terms.  If you do not agree with these terms, please do 
 * not use, install, modify or redistribute this NVIDIA software.
 * 
 *  
 * 
 * In consideration of your agreement to abide by the following terms, and 
 * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
 * under NVIDIA’s copyrights in this original NVIDIA software (the "NVIDIA 
 * Software"), to use, reproduce, modify and redistribute the NVIDIA 
 * Software, with or without modifications, in source and/or binary forms; 
 * provided that if you redistribute the NVIDIA Software, you must retain the 
 * copyright notice of NVIDIA, this notice and the following text and 
 * disclaimers in all such redistributions of the NVIDIA Software. Neither the 
 * name, trademarks, service marks nor logos of NVIDIA Corporation may be used 
 * to endorse or promote products derived from the NVIDIA Software without 
 * specific prior written permission from NVIDIA.  Except as expressly stated 
 * in this notice, no other rights or licenses express or implied, are granted 
 * by NVIDIA herein, including but not limited to any patent rights that may be 
 * infringed by your derivative works or by other works in which the NVIDIA 
 * Software may be incorporated. No hardware is licensed hereunder. 
 * 
 *  
 * 
 * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT 
 * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING 
 * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT, 
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION 
 * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
 * 
 *  
 * 
 * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, 
 * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST 
 * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 
 * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE, 
 * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE, 
 * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING 
 * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED 
 * OF THE POSSIBILITY OF SUCH DAMAGE.
 * 
 */ 


/* 
 * The following macro invocations define the supported CG basic data types.
 *
 * The macros have the form :
 *
 *   CG_DATATYPE_MACRO(name, compiler_name, nrows, ncols)
 *
 *     name          : The name of the data type.
 *     compiler_name : The name of the data type within the compiler syntax.
 *     enum_name     : The C enumerant.
 *     nrows         : Number of rows for matrix types.  Should be 0 other-wise.
 *     ncols         : Number of columns for scalar, vector, and matrix types.
 *   
 */



/*CG_DATATYPE_MACRO(Half,half,*/CG_HALF,//CG_HALF,0,1,CG_PARAMETERCLASS_SCALAR)
/*CG_DATATYPE_MACRO(Half2,half2,*/CG_HALF2,//CG_HALF,0,2,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Half3,half3,*/CG_HALF3,//CG_HALF,0,3,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Half4,half4,*/CG_HALF4,//CG_HALF,0,4,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Half1x1,half1x1,*/CG_HALF1x1,//CG_HALF,1,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half1x2,half1x2,*/CG_HALF1x2,//CG_HALF,1,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half1x3,half1x3,*/CG_HALF1x3,//CG_HALF,1,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half1x4,half1x4,*/CG_HALF1x4,//CG_HALF,1,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half2x1,half2x1,*/CG_HALF2x1,//CG_HALF,2,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half2x2,half2x2,*/CG_HALF2x2,//CG_HALF,2,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half2x3,half2x3,*/CG_HALF2x3,//CG_HALF,2,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half2x4,half2x4,*/CG_HALF2x4,//CG_HALF,2,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half3x1,half3x1,*/CG_HALF3x1,//CG_HALF,3,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half3x2,half3x2,*/CG_HALF3x2,//CG_HALF,3,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half3x3,half3x3,*/CG_HALF3x3,//CG_HALF,3,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half3x4,half3x4,*/CG_HALF3x4,//CG_HALF,3,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half4x1,half4x1,*/CG_HALF4x1,//CG_HALF,4,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half4x2,half4x2,*/CG_HALF4x2,//CG_HALF,4,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half4x3,half4x3,*/CG_HALF4x3,//CG_HALF,4,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half4x4,half4x4,*/CG_HALF4x4,//CG_HALF,4,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float,float,*/CG_FLOAT,//CG_FLOAT,0,1,CG_PARAMETERCLASS_SCALAR)
/*CG_DATATYPE_MACRO(Float2,float2,*/CG_FLOAT2,//CG_FLOAT,0,2,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Float3,float3,*/CG_FLOAT3,//CG_FLOAT,0,3,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Float4,float4,*/CG_FLOAT4,//CG_FLOAT,0,4,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Float1x1,float1x1,*/CG_FLOAT1x1,//CG_FLOAT,1,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float1x2,float1x2,*/CG_FLOAT1x2,//CG_FLOAT,1,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float1x3,float1x3,*/CG_FLOAT1x3,//CG_FLOAT,1,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float1x4,float1x4,*/CG_FLOAT1x4,//CG_FLOAT,1,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float2x1,float2x1,*/CG_FLOAT2x1,//CG_FLOAT,2,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float2x2,float2x2,*/CG_FLOAT2x2,//CG_FLOAT,2,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float2x3,float2x3,*/CG_FLOAT2x3,//CG_FLOAT,2,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float2x4,float2x4,*/CG_FLOAT2x4,//CG_FLOAT,2,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float3x1,float3x1,*/CG_FLOAT3x1,//CG_FLOAT,3,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float3x2,float3x2,*/CG_FLOAT3x2,//CG_FLOAT,3,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float3x3,float3x3,*/CG_FLOAT3x3,//CG_FLOAT,3,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float3x4,float3x4,*/CG_FLOAT3x4,//CG_FLOAT,3,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float4x1,float4x1,*/CG_FLOAT4x1,//CG_FLOAT,4,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float4x2,float4x2,*/CG_FLOAT4x2,//CG_FLOAT,4,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float4x3,float4x3,*/CG_FLOAT4x3,//CG_FLOAT,4,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Float4x4,float4x4,*/CG_FLOAT4x4,//CG_FLOAT,4,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Sampler1D,sampler1D,*/CG_SAMPLER1D,//CG_SAMPLER1D,0,0,CG_PARAMETERCLASS_SAMPLER)
/*CG_DATATYPE_MACRO(Sampler2D,sampler2D,*/CG_SAMPLER2D,//CG_SAMPLER2D,0,0,CG_PARAMETERCLASS_SAMPLER)
/*CG_DATATYPE_MACRO(Sampler3D,sampler3D,*/CG_SAMPLER3D,//CG_SAMPLER3D,0,0,CG_PARAMETERCLASS_SAMPLER)
/*CG_DATATYPE_MACRO(SamplerRECT,samplerRECT,*/CG_SAMPLERRECT,//CG_SAMPLERRECT,0,0,CG_PARAMETERCLASS_SAMPLER)
/*CG_DATATYPE_MACRO(SamplerCUBE,samplerCUBE,*/CG_SAMPLERCUBE,//CG_SAMPLERCUBE,0,0,CG_PARAMETERCLASS_SAMPLER)
/*CG_DATATYPE_MACRO(Fixed,fixed,*/CG_FIXED,//CG_FIXED,0,1,CG_PARAMETERCLASS_SCALAR)
/*CG_DATATYPE_MACRO(Fixed2,fixed2,*/CG_FIXED2,//CG_FIXED,0,2,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Fixed3,fixed3,*/CG_FIXED3,//CG_FIXED,0,3,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Fixed4,fixed4,*/CG_FIXED4,//CG_FIXED,0,4,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Fixed1x1,fixed1x1,*/CG_FIXED1x1,//CG_FIXED,1,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed1x2,fixed1x2,*/CG_FIXED1x2,//CG_FIXED,1,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed1x3,fixed1x3,*/CG_FIXED1x3,//CG_FIXED,1,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed1x4,fixed1x4,*/CG_FIXED1x4,//CG_FIXED,1,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed2x1,fixed2x1,*/CG_FIXED2x1,//CG_FIXED,2,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed2x2,fixed2x2,*/CG_FIXED2x2,//CG_FIXED,2,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed2x3,fixed2x3,*/CG_FIXED2x3,//CG_FIXED,2,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed2x4,fixed2x4,*/CG_FIXED2x4,//CG_FIXED,2,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed3x1,fixed3x1,*/CG_FIXED3x1,//CG_FIXED,3,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed3x2,fixed3x2,*/CG_FIXED3x2,//CG_FIXED,3,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed3x3,fixed3x3,*/CG_FIXED3x3,//CG_FIXED,3,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed3x4,fixed3x4,*/CG_FIXED3x4,//CG_FIXED,3,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed4x1,fixed4x1,*/CG_FIXED4x1,//CG_FIXED,4,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed4x2,fixed4x2,*/CG_FIXED4x2,//CG_FIXED,4,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed4x3,fixed4x3,*/CG_FIXED4x3,//CG_FIXED,4,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Fixed4x4,fixed4x4,*/CG_FIXED4x4,//CG_FIXED,4,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Half1,half1,*/CG_HALF1,//CG_HALF,0,1,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Float1,float1,*/CG_FLOAT1,//CG_FLOAT,0,1,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Fixed1,fixed1,*/CG_FIXED1,//CG_FIXED,0,1,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Int,int,*/CG_INT,//CG_INT,0,1,CG_PARAMETERCLASS_SCALAR)
/*CG_DATATYPE_MACRO(Int1,int1,*/CG_INT1,//CG_INT,0,1,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Int2,int2,*/CG_INT2,//CG_INT,0,2,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Int3,int3,*/CG_INT3,//CG_INT,0,3,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Int4,int4,*/CG_INT4,//CG_INT,0,4,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Int1x1,int1x1,*/CG_INT1x1,//CG_INT,1,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int1x2,int1x2,*/CG_INT1x2,//CG_INT,1,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int1x3,int1x3,*/CG_INT1x3,//CG_INT,1,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int1x4,int1x4,*/CG_INT1x4,//CG_INT,1,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int2x1,int2x1,*/CG_INT2x1,//CG_INT,2,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int2x2,int2x2,*/CG_INT2x2,//CG_INT,2,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int2x3,int2x3,*/CG_INT2x3,//CG_INT,2,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int2x4,int2x4,*/CG_INT2x4,//CG_INT,2,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int3x1,int3x1,*/CG_INT3x1,//CG_INT,3,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int3x2,int3x2,*/CG_INT3x2,//CG_INT,3,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int3x3,int3x3,*/CG_INT3x3,//CG_INT,3,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int3x4,int3x4,*/CG_INT3x4,//CG_INT,3,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int4x1,int4x1,*/CG_INT4x1,//CG_INT,4,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int4x2,int4x2,*/CG_INT4x2,//CG_INT,4,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int4x3,int4x3,*/CG_INT4x3,//CG_INT,4,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Int4x4,int4x4,*/CG_INT4x4,//CG_INT,4,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool,bool,*/CG_BOOL,//CG_BOOL,0,1,CG_PARAMETERCLASS_SCALAR)
/*CG_DATATYPE_MACRO(Bool1,bool1,*/CG_BOOL1,//CG_BOOL,0,1,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Bool2,bool2,*/CG_BOOL2,//CG_BOOL,0,2,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Bool3,bool3,*/CG_BOOL3,//CG_BOOL,0,3,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Bool4,bool4,*/CG_BOOL4,//CG_BOOL,0,4,CG_PARAMETERCLASS_VECTOR)
/*CG_DATATYPE_MACRO(Bool1x1,bool1x1,*/CG_BOOL1x1,//CG_BOOL,1,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool1x2,bool1x2,*/CG_BOOL1x2,//CG_BOOL,1,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool1x3,bool1x3,*/CG_BOOL1x3,//CG_BOOL,1,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool1x4,bool1x4,*/CG_BOOL1x4,//CG_BOOL,1,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool2x1,bool2x1,*/CG_BOOL2x1,//CG_BOOL,2,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool2x2,bool2x2,*/CG_BOOL2x2,//CG_BOOL,2,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool2x3,bool2x3,*/CG_BOOL2x3,//CG_BOOL,2,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool2x4,bool2x4,*/CG_BOOL2x4,//CG_BOOL,2,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool3x1,bool3x1,*/CG_BOOL3x1,//CG_BOOL,3,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool3x2,bool3x2,*/CG_BOOL3x2,//CG_BOOL,3,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool3x3,bool3x3,*/CG_BOOL3x3,//CG_BOOL,3,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool3x4,bool3x4,*/CG_BOOL3x4,//CG_BOOL,3,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool4x1,bool4x1,*/CG_BOOL4x1,//CG_BOOL,4,1,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool4x2,bool4x2,*/CG_BOOL4x2,//CG_BOOL,4,2,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool4x3,bool4x3,*/CG_BOOL4x3,//CG_BOOL,4,3,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(Bool4x4,bool4x4,*/CG_BOOL4x4,//CG_BOOL,4,4,CG_PARAMETERCLASS_MATRIX)
/*CG_DATATYPE_MACRO(String,string,*/CG_STRING,//CG_STRING,0,1,CG_PARAMETERCLASS_OBJECT)
/*CG_DATATYPE_MACRO(Program,program,*/CG_PROGRAM_TYPE,//CG_PROGRAM_TYPE,0,0,CG_PARAMETERCLASS_OBJECT)
/*CG_DATATYPE_MACRO(Texture,texture,*/CG_TEXTURE,//CG_TEXTURE,0,0,CG_PARAMETERCLASS_OBJECT)

//#undef CG_DATATYPE_MACRO
