osgUtil::Hit Class Reference

List of all members.

Public Types

typedef std::vector< int > VecIndexList

Public Member Functions

 Hit ()
 Hit (const Hit &hit)
 ~Hit ()
Hit & operator= (const Hit &hit)
bool operator< (const Hit &hit) const
const osg::Vec3 & getLocalIntersectPoint () const
const osg::Vec3 & getLocalIntersectNormal () const
const osg::Vec3 getWorldIntersectPoint () const
const osg::Vec3 getWorldIntersectNormal () const
float getRatio () const
const osg::LineSegment * getOriginalLineSegment () const
const osg::LineSegment * getLocalLineSegment () const
osg::NodePath & getNodePath ()
const osg::NodePath & getNodePath () const
osg::Geode * getGeode ()
const osg::Geode * getGeode () const
osg::Drawable * getDrawable ()
const osg::Drawable * getDrawable () const
const osg::RefMatrix * getMatrix () const
const osg::RefMatrix * getInverseMatrix () const
const VecIndexList & getVecIndexList () const
int getPrimitiveIndex () const

Public Attributes

float _ratio
osg::ref_ptr< osg::LineSegment > _originalLineSegment
osg::ref_ptr< osg::LineSegment > _localLineSegment
osg::NodePath _nodePath
osg::ref_ptr< osg::Geode > _geode
osg::ref_ptr< osg::Drawable > _drawable
osg::ref_ptr< osg::RefMatrix > _matrix
osg::ref_ptr< osg::RefMatrix > _inverse
VecIndexList _vecIndexList
int _primitiveIndex
osg::Vec3 _intersectPoint
osg::Vec3 _intersectNormal

Member Typedef Documentation

typedef std::vector<int> osgUtil::Hit::VecIndexList
 


Constructor & Destructor Documentation

osgUtil::Hit::Hit (   ) 
 

Describes a point in space produced by an intersection of a line with a scene. A Hit is always on a surface as rendered by the Open Scene Graph scene (usually a triangle or other primitive, but a special hit handler could return a different value perhaps: a sphere shape might return a Hit on the true sphere rather than the approximate tesselated sphere rendered.

osgUtil::Hit::Hit (  const Hit &  hit  ) 
 

osgUtil::Hit::~Hit (   ) 
 


Member Function Documentation

const osg::Drawable* osgUtil::Hit::getDrawable (   )  const [inline]
 

osg::Drawable* osgUtil::Hit::getDrawable (   )  [inline]
 

const osg::Geode* osgUtil::Hit::getGeode (   )  const [inline]
 

osg::Geode* osgUtil::Hit::getGeode (   )  [inline]
 

const osg::RefMatrix* osgUtil::Hit::getInverseMatrix (   )  const [inline]
 

const osg::Vec3& osgUtil::Hit::getLocalIntersectNormal (   )  const [inline]
 

const osg::Vec3& osgUtil::Hit::getLocalIntersectPoint (   )  const [inline]
 

const osg::LineSegment* osgUtil::Hit::getLocalLineSegment (   )  const [inline]
 

const osg::RefMatrix* osgUtil::Hit::getMatrix (   )  const [inline]
 

const osg::NodePath& osgUtil::Hit::getNodePath (   )  const [inline]
 

osg::NodePath& osgUtil::Hit::getNodePath (   )  [inline]
 

const osg::LineSegment* osgUtil::Hit::getOriginalLineSegment (   )  const [inline]
 

int osgUtil::Hit::getPrimitiveIndex (   )  const [inline]
 

float osgUtil::Hit::getRatio (   )  const [inline]
 

const VecIndexList& osgUtil::Hit::getVecIndexList (   )  const [inline]
 

const osg::Vec3 osgUtil::Hit::getWorldIntersectNormal (   )  const
 

const osg::Vec3 osgUtil::Hit::getWorldIntersectPoint (   )  const [inline]
 

bool osgUtil::Hit::operator< (  const Hit &  hit  )  const [inline]
 

Hit& osgUtil::Hit::operator= (  const Hit &  hit  ) 
 


Member Data Documentation

osg::ref_ptr<osg::Drawable> osgUtil::Hit::_drawable
 

osg::ref_ptr<osg::Geode> osgUtil::Hit::_geode
 

osg::Vec3 osgUtil::Hit::_intersectNormal
 

osg::Vec3 osgUtil::Hit::_intersectPoint
 

osg::ref_ptr<osg::RefMatrix> osgUtil::Hit::_inverse
 

osg::ref_ptr<osg::LineSegment> osgUtil::Hit::_localLineSegment
 

osg::ref_ptr<osg::RefMatrix> osgUtil::Hit::_matrix
 

osg::NodePath osgUtil::Hit::_nodePath
 

osg::ref_ptr<osg::LineSegment> osgUtil::Hit::_originalLineSegment
 

int osgUtil::Hit::_primitiveIndex
 

float osgUtil::Hit::_ratio
 

VecIndexList osgUtil::Hit::_vecIndexList
 


The documentation for this class was generated from the following file:
Generated on Mon Feb 6 16:33:38 2006 for openscenegraph by  doxygen 1.4.6