osg::Program::PerContextProgram Class Reference

Inheritance diagram for osg::Program::PerContextProgram:

osg::Referenced List of all members.

Public Member Functions

 PerContextProgram (const Program *program, unsigned int contextID)
GLuint getHandle () const
void requestLink ()
void linkProgram ()
bool needsLink () const
bool isLinked () const
bool getInfoLog (std::string &infoLog) const
void useProgram () const
void resetAppliedUniforms () const
void apply (const Uniform &uniform) const
const NameInfoMap & getActiveUniforms () const
const NameInfoMap & getActiveAttribs () const
GLint getUniformLocation (const std::string &name) const
GLint getAttribLocation (const std::string &name) const

Protected Types

typedef std::pair< const osg::Uniform *,
unsigned int > 
UniformModifiedCountPair
typedef std::vector< UniformModifiedCountPair > LastAppliedUniformList

Protected Member Functions

 ~PerContextProgram ()

Protected Attributes

const Program * _program
osg::ref_ptr< GL2Extensions > _extensions
GLuint _glProgramHandle
bool _needsLink
bool _isLinked
const unsigned int _contextID
NameInfoMap _uniformInfoMap
NameInfoMap _attribInfoMap
LastAppliedUniformList _lastAppliedUniformList

Detailed Description

PerContextProgram (PCP) is an OSG-internal encapsulation of glPrograms per-GL context.


Member Typedef Documentation

typedef std::vector<UniformModifiedCountPair> osg::Program::PerContextProgram::LastAppliedUniformList [protected]
 

typedef std::pair<const osg::Uniform*, unsigned int> osg::Program::PerContextProgram::UniformModifiedCountPair [protected]
 


Constructor & Destructor Documentation

osg::Program::PerContextProgram::PerContextProgram (  const Program *  program,
unsigned int  contextID
) 
 

osg::Program::PerContextProgram::~PerContextProgram (   )  [protected]
 


Member Function Documentation

void osg::Program::PerContextProgram::apply (  const Uniform &  uniform  )  const [inline]
 

const NameInfoMap& osg::Program::PerContextProgram::getActiveAttribs (   )  const [inline]
 

const NameInfoMap& osg::Program::PerContextProgram::getActiveUniforms (   )  const [inline]
 

GLint osg::Program::PerContextProgram::getAttribLocation (  const std::string &  name  )  const [inline]
 

GLuint osg::Program::PerContextProgram::getHandle (   )  const [inline]
 

bool osg::Program::PerContextProgram::getInfoLog (  std::string &  infoLog  )  const
 

GLint osg::Program::PerContextProgram::getUniformLocation (  const std::string &  name  )  const [inline]
 

bool osg::Program::PerContextProgram::isLinked (   )  const [inline]
 

void osg::Program::PerContextProgram::linkProgram (   ) 
 

bool osg::Program::PerContextProgram::needsLink (   )  const [inline]
 

void osg::Program::PerContextProgram::requestLink (   ) 
 

void osg::Program::PerContextProgram::resetAppliedUniforms (   )  const [inline]
 

void osg::Program::PerContextProgram::useProgram (   )  const
 


Member Data Documentation

NameInfoMap osg::Program::PerContextProgram::_attribInfoMap [protected]
 

const unsigned int osg::Program::PerContextProgram::_contextID [protected]
 

osg::ref_ptr<GL2Extensions> osg::Program::PerContextProgram::_extensions [protected]
 

Pointer to this context's extension functions

GLuint osg::Program::PerContextProgram::_glProgramHandle [protected]
 

Handle to the actual OpenGL glProgram

bool osg::Program::PerContextProgram::_isLinked [protected]
 

Is our glProgram successfully linked?

LastAppliedUniformList osg::Program::PerContextProgram::_lastAppliedUniformList [mutable, protected]
 

bool osg::Program::PerContextProgram::_needsLink [protected]
 

Does our glProgram need to be linked?

const Program* osg::Program::PerContextProgram::_program [protected]
 

Pointer to our parent Program

NameInfoMap osg::Program::PerContextProgram::_uniformInfoMap [protected]
 


The documentation for this class was generated from the following file:
Generated on Mon Feb 6 16:33:31 2006 for openscenegraph by  doxygen 1.4.6