Teem 1.10.0
src/echo/renderEcho.c File Reference
#include "echo.h"
#include "privateEcho.h"
Include dependency graph for renderEcho.c:

Functions

int echoThreadStateInit (int threadIdx, echoThreadState *tstate, echoRTParm *parm, echoGlobalState *gstate)
void echoJitterCompute (echoRTParm *parm, echoThreadState *tstate)
int echoRTRenderCheck (Nrrd *nraw, limnCamera *cam, echoScene *scene, echoRTParm *parm, echoGlobalState *gstate)
void echoChannelAverage (echoCol_t *img, echoRTParm *parm, echoThreadState *tstate)
void echoRayColor (echoCol_t *chan, echoRay *ray, echoScene *scene, echoRTParm *parm, echoThreadState *tstate)
void * _echoRTRenderThreadBody (void *_arg)
int echoRTRender (Nrrd *nraw, limnCamera *cam, echoScene *scene, echoRTParm *parm, echoGlobalState *gstate)

Function Documentation

void* _echoRTRenderThreadBody ( void *  _arg)
void echoChannelAverage ( echoCol_t *  img,
echoRTParm *  parm,
echoThreadState *  tstate 
)
void echoJitterCompute ( echoRTParm *  parm,
echoThreadState *  tstate 
)
void echoRayColor ( echoCol_t *  chan,
echoRay *  ray,
echoScene *  scene,
echoRTParm *  parm,
echoThreadState *  tstate 
)
int echoRTRender ( Nrrd *  nraw,
limnCamera *  cam,
echoScene *  scene,
echoRTParm *  parm,
echoGlobalState *  gstate 
)
int echoRTRenderCheck ( Nrrd *  nraw,
limnCamera *  cam,
echoScene *  scene,
echoRTParm *  parm,
echoGlobalState *  gstate 
)
int echoThreadStateInit ( int  threadIdx,
echoThreadState *  tstate,
echoRTParm *  parm,
echoGlobalState *  gstate 
)