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Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgParticle::ParticleEffect Class Referenceabstract
Inheritance diagram for osgParticle::ParticleEffect:
osg::Group osg::Node osg::Object osg::Referenced osgParticle::ExplosionDebrisEffect osgParticle::ExplosionEffect osgParticle::FireEffect osgParticle::SmokeEffect osgParticle::SmokeTrailEffect

Public Member Functions

 ParticleEffect (bool automaticSetup=true)
 
 ParticleEffect (const ParticleEffect &copy, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
virtual void accept (osg::NodeVisitor &nv)
 
void setAutomaticSetup (bool flag)
 
bool getAutomaticSetup () const
 
void setUseLocalParticleSystem (bool local)
 
bool getUseLocalParticleSystem () const
 
void setTextureFileName (const std::string &filename)
 
const std::string & getTextureFileName () const
 
void setDefaultParticleTemplate (const Particle &p)
 
const Particle & getDefaultParticleTemplate () const
 
void setPosition (const osg::Vec3 &position)
 
const osg::Vec3 & getPosition () const
 
void setScale (float scale)
 
float getScale () const
 
void setIntensity (float intensity)
 
float getIntensity () const
 
void setStartTime (double startTime)
 
double getStartTime () const
 
void setEmitterDuration (double duration)
 
double getEmitterDuration () const
 
void setParticleDuration (double duration)
 
double getParticleDuration () const
 
void setWind (const osg::Vec3 &wind)
 
const osg::Vec3 & getWind () const
 
bool areAllParticlesDead () const
 Get whether all particles are dead. More...
 
virtual Emitter * getEmitter ()=0
 
virtual const Emitter * getEmitter () const =0
 
virtual Program * getProgram ()=0
 
virtual const Program * getProgram () const =0
 
void setParticleSystem (ParticleSystem *ps)
 
ParticleSystem * getParticleSystem ()
 
const ParticleSystem * getParticleSystem () const
 
virtual void setDefaults ()
 
virtual void setUpEmitterAndProgram ()=0
 
virtual void buildEffect ()
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Group)
 
virtual Group * asGroup ()
 
virtual const Group * asGroup () const
 
virtual void traverse (NodeVisitor &nv)
 
virtual bool addChild (Node *child)
 
virtual bool insertChild (unsigned int index, Node *child)
 
bool removeChild (Node *child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 
unsigned int getNumChildren () const
 
virtual bool setChild (unsigned int i, Node *node)
 
Node * getChild (unsigned int i)
 
const Node * getChild (unsigned int i) const
 
bool containsNode (const Node *node) const
 
unsigned int getChildIndex (const Node *node) const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *=0) const
 
virtual BoundingSphere computeBound () const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const
 
virtual Object * clone (const CopyOp &copyop) const
 
virtual Transform * asTransform ()
 
virtual const Transform * asTransform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Switch * asSwitch ()
 
virtual const Switch * asSwitch () const
 
virtual Geode * asGeode ()
 
virtual const Geode * asGeode () const
 
virtual osgTerrain::Terrain * asTerrain ()
 
virtual const osgTerrain::Terrain * asTerrain () const
 
virtual void ascend (NodeVisitor &nv)
 
const ParentList & getParents () const
 
ParentList getParents ()
 
Group * getParent (unsigned int i)
 
const Group * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (NodeCallback *nc)
 
NodeCallback * getUpdateCallback ()
 
const NodeCallback * getUpdateCallback () const
 
void addUpdateCallback (NodeCallback *nc)
 
void removeUpdateCallback (NodeCallback *nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (NodeCallback *nc)
 
NodeCallback * getEventCallback ()
 
const NodeCallback * getEventCallback () const
 
void addEventCallback (NodeCallback *nc)
 
void removeEventCallback (NodeCallback *nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (NodeCallback *nc)
 
NodeCallback * getCullCallback ()
 
const NodeCallback * getCullCallback () const
 
void addCullCallback (NodeCallback *nc)
 
void removeCullCallback (NodeCallback *nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
osg::StateSet * getOrCreateStateSet ()
 
osg::StateSet * getStateSet ()
 
const osg::StateSet * getStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionList & getDescriptions ()
 
const DescriptionList & getDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSphere & getInitialBound () const
 
void dirtyBound ()
 
const BoundingSphere & getBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
 
const
ComputeBoundingSphereCallback * 
getComputeBoundingSphereCallback () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject bool 
getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~ParticleEffect ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *node)
 
void removeParent (osg::Group *node)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

bool _automaticSetup
 
osg::ref_ptr< ParticleSystem > _particleSystem
 
bool _useLocalParticleSystem
 
std::string _textureFileName
 
Particle _defaultParticleTemplate
 
osg::Vec3 _position
 
float _scale
 
float _intensity
 
double _startTime
 
double _emitterDuration
 
osg::Vec3 _wind
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr
< ComputeBoundingSphereCallback > 
_computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< NodeCallback > _updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< NodeCallback > _eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< NodeCallback > _cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet > _stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Constructor & Destructor Documentation

osgParticle::ParticleEffect::ParticleEffect ( bool  automaticSetup = true)
inlineexplicit
osgParticle::ParticleEffect::ParticleEffect ( const ParticleEffect &  copy,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)
virtual osgParticle::ParticleEffect::~ParticleEffect ( )
inlineprotectedvirtual

Member Function Documentation

virtual void osgParticle::ParticleEffect::accept ( osg::NodeVisitor &  nv)
inlinevirtual

Visitor Pattern : calls the apply method of a NodeVisitor with this node's type.

Reimplemented from osg::Node.

References osg::NodeVisitor::apply(), osg::NodeVisitor::popFromNodePath(), osg::NodeVisitor::pushOntoNodePath(), and osg::NodeVisitor::validNodeMask().

bool osgParticle::ParticleEffect::areAllParticlesDead ( ) const
inline

Get whether all particles are dead.

virtual void osgParticle::ParticleEffect::buildEffect ( )
virtual
virtual const char* osgParticle::ParticleEffect::className ( ) const
inlinevirtual

return the name of the node's class type.

Reimplemented from osg::Node.

bool osgParticle::ParticleEffect::getAutomaticSetup ( ) const
inline
const Particle& osgParticle::ParticleEffect::getDefaultParticleTemplate ( ) const
inline
virtual Emitter* osgParticle::ParticleEffect::getEmitter ( )
pure virtual
virtual const Emitter* osgParticle::ParticleEffect::getEmitter ( ) const
pure virtual
double osgParticle::ParticleEffect::getEmitterDuration ( ) const
inline
float osgParticle::ParticleEffect::getIntensity ( ) const
inline
double osgParticle::ParticleEffect::getParticleDuration ( ) const
inline
ParticleSystem* osgParticle::ParticleEffect::getParticleSystem ( )
inline
const ParticleSystem* osgParticle::ParticleEffect::getParticleSystem ( ) const
inline
const osg::Vec3& osgParticle::ParticleEffect::getPosition ( ) const
inline
virtual Program* osgParticle::ParticleEffect::getProgram ( )
pure virtual
virtual const Program* osgParticle::ParticleEffect::getProgram ( ) const
pure virtual
float osgParticle::ParticleEffect::getScale ( ) const
inline
double osgParticle::ParticleEffect::getStartTime ( ) const
inline
const std::string& osgParticle::ParticleEffect::getTextureFileName ( ) const
inline
bool osgParticle::ParticleEffect::getUseLocalParticleSystem ( ) const
inline
const osg::Vec3& osgParticle::ParticleEffect::getWind ( ) const
inline
virtual bool osgParticle::ParticleEffect::isSameKindAs ( const osg::Object *  obj) const
inlinevirtual

return true if this and obj are of the same kind of object.

Reimplemented from osg::Node.

virtual const char* osgParticle::ParticleEffect::libraryName ( ) const
inlinevirtual

return the name of the node's library.

Reimplemented from osg::Node.

void osgParticle::ParticleEffect::setAutomaticSetup ( bool  flag)
inline
void osgParticle::ParticleEffect::setDefaultParticleTemplate ( const Particle &  p)
virtual void osgParticle::ParticleEffect::setDefaults ( )
virtual
void osgParticle::ParticleEffect::setEmitterDuration ( double  duration)
void osgParticle::ParticleEffect::setIntensity ( float  intensity)
void osgParticle::ParticleEffect::setParticleDuration ( double  duration)
void osgParticle::ParticleEffect::setParticleSystem ( ParticleSystem *  ps)
void osgParticle::ParticleEffect::setPosition ( const osg::Vec3 &  position)
void osgParticle::ParticleEffect::setScale ( float  scale)
void osgParticle::ParticleEffect::setStartTime ( double  startTime)
void osgParticle::ParticleEffect::setTextureFileName ( const std::string &  filename)
virtual void osgParticle::ParticleEffect::setUpEmitterAndProgram ( )
pure virtual
void osgParticle::ParticleEffect::setUseLocalParticleSystem ( bool  local)
void osgParticle::ParticleEffect::setWind ( const osg::Vec3 &  wind)

Member Data Documentation

bool osgParticle::ParticleEffect::_automaticSetup
protected
Particle osgParticle::ParticleEffect::_defaultParticleTemplate
protected
double osgParticle::ParticleEffect::_emitterDuration
protected
float osgParticle::ParticleEffect::_intensity
protected
osg::ref_ptr<ParticleSystem> osgParticle::ParticleEffect::_particleSystem
protected
osg::Vec3 osgParticle::ParticleEffect::_position
protected
float osgParticle::ParticleEffect::_scale
protected
double osgParticle::ParticleEffect::_startTime
protected
std::string osgParticle::ParticleEffect::_textureFileName
protected
bool osgParticle::ParticleEffect::_useLocalParticleSystem
protected
osg::Vec3 osgParticle::ParticleEffect::_wind
protected

The documentation for this class was generated from the following file: