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osgTerrain::TerrainTechnique Class Reference
Inheritance diagram for osgTerrain::TerrainTechnique:
osg::Object osg::Observer osg::Referenced osgTerrain::DisplacementMappingTechnique osgTerrain::GeometryTechnique

Public Member Functions

 TerrainTechnique ()
 
 TerrainTechnique (const TerrainTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Object (osgTerrain, TerrainTechnique)
 
virtual void setTerrainTile (TerrainTile *tile)
 
TerrainTile * getTerrainTile ()
 
const TerrainTile * getTerrainTile () const
 
virtual void init (int dirtyMask, bool assumeMultiThreaded)
 
virtual void update (osgUtil::UpdateVisitor *nv)
 
virtual void cull (osgUtil::CullVisitor *nv)
 
virtual void cleanSceneGraph ()
 
virtual void traverse (osg::NodeVisitor &nv)
 
virtual void releaseGLObjects (osg::State *=0) const
 
virtual void addNeighbour (TerrainTile *tile)
 
virtual void removeNeighbour (TerrainTile *tile)
 
virtual bool containsNeighbour (TerrainTile *tile)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 
- Public Member Functions inherited from osg::Observer
 Observer ()
 
virtual ~Observer ()
 
virtual void objectDeleted (void *)
 

Protected Member Functions

virtual ~TerrainTechnique ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

TerrainTile * _terrainTile
 
TerrainNeighbours _neighbours
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Friends

class osgTerrain::TerrainTile
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Constructor & Destructor Documentation

◆ TerrainTechnique() [1/2]

osgTerrain::TerrainTechnique::TerrainTechnique ( )

◆ TerrainTechnique() [2/2]

osgTerrain::TerrainTechnique::TerrainTechnique ( const TerrainTechnique &  ,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~TerrainTechnique()

virtual osgTerrain::TerrainTechnique::~TerrainTechnique ( )
protectedvirtual

Member Function Documentation

◆ addNeighbour()

virtual void osgTerrain::TerrainTechnique::addNeighbour ( TerrainTile *  tile)
inlinevirtual

◆ cleanSceneGraph()

virtual void osgTerrain::TerrainTechnique::cleanSceneGraph ( )
virtual

Clean scene graph from any terrain technique specific nodes.

Reimplemented in osgTerrain::GeometryTechnique, and osgTerrain::DisplacementMappingTechnique.

◆ containsNeighbour()

virtual bool osgTerrain::TerrainTechnique::containsNeighbour ( TerrainTile *  tile)
inlinevirtual

◆ cull()

virtual void osgTerrain::TerrainTechnique::cull ( osgUtil::CullVisitor *  nv)
virtual

◆ getTerrainTile() [1/2]

TerrainTile* osgTerrain::TerrainTechnique::getTerrainTile ( )
inline

◆ getTerrainTile() [2/2]

const TerrainTile* osgTerrain::TerrainTechnique::getTerrainTile ( ) const
inline

◆ init()

virtual void osgTerrain::TerrainTechnique::init ( int  dirtyMask,
bool  assumeMultiThreaded 
)
virtual

◆ META_Object()

osgTerrain::TerrainTechnique::META_Object ( osgTerrain  ,
TerrainTechnique   
)

◆ releaseGLObjects()

virtual void osgTerrain::TerrainTechnique::releaseGLObjects ( osg::State *  = 0) const
inlinevirtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::Object.

Reimplemented in osgTerrain::DisplacementMappingTechnique, and osgTerrain::GeometryTechnique.

◆ removeNeighbour()

virtual void osgTerrain::TerrainTechnique::removeNeighbour ( TerrainTile *  tile)
inlinevirtual

◆ setTerrainTile()

virtual void osgTerrain::TerrainTechnique::setTerrainTile ( TerrainTile *  tile)
virtual

◆ traverse()

virtual void osgTerrain::TerrainTechnique::traverse ( osg::NodeVisitor &  nv)
virtual

Traverse the terrain subgraph.

Reimplemented in osgTerrain::GeometryTechnique, and osgTerrain::DisplacementMappingTechnique.

◆ update()

virtual void osgTerrain::TerrainTechnique::update ( osgUtil::UpdateVisitor *  nv)
virtual

Friends And Related Function Documentation

◆ osgTerrain::TerrainTile

friend class osgTerrain::TerrainTile
friend

Member Data Documentation

◆ _neighbours

TerrainNeighbours osgTerrain::TerrainTechnique::_neighbours
protected

◆ _terrainTile

TerrainTile* osgTerrain::TerrainTechnique::_terrainTile
protected

The documentation for this class was generated from the following file: