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osgUtil::CullVisitor Class Reference
Inheritance diagram for osgUtil::CullVisitor:
osg::NodeVisitor osg::CullStack osg::Object osg::CullSettings osg::Referenced

Classes

struct  Identifier
 
struct  MatrixPlanesDrawables
 

Public Types

typedef osg::Matrix::value_type value_type
 
- Public Types inherited from osg::NodeVisitor
enum  TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN }
 
enum  VisitorType {
  NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR,
  CULL_VISITOR, INTERSECTION_VISITOR
}
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Public Types inherited from osg::CullStack
typedef std::vector< ShadowVolumeOccluder > OccluderList
 
typedef std::vector< CullingSet > CullingStack
 
typedef fast_back_stack< ref_ptr< RefMatrix > > MatrixStack
 
- Public Types inherited from osg::CullSettings
enum  VariablesMask {
  COMPUTE_NEAR_FAR_MODE = (0x1 << 0), CULLING_MODE = (0x1 << 1), LOD_SCALE = (0x1 << 2), SMALL_FEATURE_CULLING_PIXEL_SIZE = (0x1 << 3),
  CLAMP_PROJECTION_MATRIX_CALLBACK = (0x1 << 4), NEAR_FAR_RATIO = (0x1 << 5), IMPOSTOR_ACTIVE = (0x1 << 6), DEPTH_SORT_IMPOSTOR_SPRITES = (0x1 << 7),
  IMPOSTOR_PIXEL_ERROR_THRESHOLD = (0x1 << 8), NUM_FRAMES_TO_KEEP_IMPOSTORS_SPRITES = (0x1 << 9), CULL_MASK = (0x1 << 10), CULL_MASK_LEFT = (0x1 << 11),
  CULL_MASK_RIGHT = (0x1 << 12), CLEAR_COLOR = (0x1 << 13), CLEAR_MASK = (0x1 << 14), LIGHTING_MODE = (0x1 << 15),
  LIGHT = (0x1 << 16), DRAW_BUFFER = (0x1 << 17), READ_BUFFER = (0x1 << 18), NO_VARIABLES = 0x00000000,
  ALL_VARIABLES = 0x7FFFFFFF
}
 
enum  InheritanceMaskActionOnAttributeSetting { DISABLE_ASSOCIATED_INHERITANCE_MASK_BIT, DO_NOT_MODIFY_INHERITANCE_MASK }
 
enum  ComputeNearFarMode { DO_NOT_COMPUTE_NEAR_FAR = 0, COMPUTE_NEAR_FAR_USING_BOUNDING_VOLUMES, COMPUTE_NEAR_FAR_USING_PRIMITIVES, COMPUTE_NEAR_USING_PRIMITIVES }
 
enum  CullingModeValues {
  NO_CULLING = 0x0, VIEW_FRUSTUM_SIDES_CULLING = 0x1, NEAR_PLANE_CULLING = 0x2, FAR_PLANE_CULLING = 0x4,
  VIEW_FRUSTUM_CULLING, SMALL_FEATURE_CULLING = 0x8, SHADOW_OCCLUSION_CULLING = 0x10, CLUSTER_CULLING = 0x20,
  DEFAULT_CULLING, ENABLE_ALL_CULLING
}
 
typedef int InheritanceMask
 
typedef int CullingMode
 

Public Member Functions

 CullVisitor ()
 
 CullVisitor (const CullVisitor &)
 Copy constructor that does a shallow copy. More...
 
 META_NodeVisitor (osgUtil, CullVisitor) virtual osgUtil
 
virtual const osgUtil::CullVisitor * asCullVisitor () const
 
virtual osg::CullStack * asCullStack ()
 
virtual const osg::CullStack * asCullStack () const
 
virtual CullVisitor * clone () const
 
virtual void reset ()
 
void setIdentifier (Identifier *identifier)
 
Identifier * getIdentifier ()
 
const Identifier * getIdentifier () const
 
virtual osg::Vec3 getEyePoint () const
 
virtual osg::Vec3 getViewPoint () const
 
virtual float getDistanceToEyePoint (const osg::Vec3 &pos, bool withLODScale) const
 
virtual float getDistanceFromEyePoint (const osg::Vec3 &pos, bool withLODScale) const
 
virtual float getDistanceToViewPoint (const osg::Vec3 &pos, bool withLODScale) const
 
virtual void apply (osg::Node &)
 
virtual void apply (osg::Geode &node)
 
virtual void apply (osg::Drawable &drawable)
 
virtual void apply (osg::Billboard &node)
 
virtual void apply (osg::LightSource &node)
 
virtual void apply (osg::ClipNode &node)
 
virtual void apply (osg::TexGenNode &node)
 
virtual void apply (osg::Group &node)
 
virtual void apply (osg::Transform &node)
 
virtual void apply (osg::Projection &node)
 
virtual void apply (osg::Switch &node)
 
virtual void apply (osg::LOD &node)
 
virtual void apply (osg::ClearNode &node)
 
virtual void apply (osg::Camera &node)
 
virtual void apply (osg::OccluderNode &node)
 
virtual void apply (osg::OcclusionQueryNode &node)
 
void pushStateSet (const osg::StateSet *ss)
 
void popStateSet ()
 
void setStateGraph (StateGraph *rg)
 
StateGraph * getRootStateGraph ()
 
StateGraph * getCurrentStateGraph ()
 
void setRenderStage (RenderStage *rg)
 
RenderStage * getRenderStage ()
 
RenderStage * getCurrentRenderStage ()
 
osg::Camera * getCurrentCamera ()
 
RenderBin * getCurrentRenderBin ()
 
void setCurrentRenderBin (RenderBin *rb)
 
void setCalculatedNearPlane (value_type value)
 
value_type getCalculatedNearPlane () const
 
void setCalculatedFarPlane (value_type value)
 
value_type getCalculatedFarPlane () const
 
value_type computeNearestPointInFrustum (const osg::Matrix &matrix, const osg::Polytope::PlaneList &planes, const osg::Drawable &drawable)
 
value_type computeFurthestPointInFrustum (const osg::Matrix &matrix, const osg::Polytope::PlaneList &planes, const osg::Drawable &drawable)
 
bool updateCalculatedNearFar (const osg::Matrix &matrix, const osg::BoundingBox &bb)
 
bool updateCalculatedNearFar (const osg::Matrix &matrix, const osg::Drawable &drawable, bool isBillboard=false)
 
void updateCalculatedNearFar (const osg::Vec3 &pos)
 
void addDrawable (osg::Drawable *drawable, osg::RefMatrix *matrix)
 
void addDrawableAndDepth (osg::Drawable *drawable, osg::RefMatrix *matrix, float depth)
 
void addPositionedAttribute (osg::RefMatrix *matrix, const osg::StateAttribute *attr)
 
void addPositionedTextureAttribute (unsigned int textureUnit, osg::RefMatrix *matrix, const osg::StateAttribute *attr)
 
void computeNearPlane ()
 
virtual void popProjectionMatrix ()
 
virtual bool clampProjectionMatrixImplementation (osg::Matrixf &projection, double &znear, double &zfar) const
 
virtual bool clampProjectionMatrixImplementation (osg::Matrixd &projection, double &znear, double &zfar) const
 
bool clampProjectionMatrix (osg::Matrixf &projection, value_type &znear, value_type &zfar) const
 
bool clampProjectionMatrix (osg::Matrixd &projection, value_type &znear, value_type &zfar) const
 
void setState (osg::State *state)
 
osg::State * getState ()
 
const osg::State * getState () const
 
void setRenderInfo (osg::RenderInfo &renderInfo)
 
osg::RenderInfo & getRenderInfo ()
 
const osg::RenderInfo & getRenderInfo () const
 
- Public Member Functions inherited from osg::NodeVisitor
 NodeVisitor (TraversalMode tm=TRAVERSE_NONE)
 
 NodeVisitor (VisitorType type, TraversalMode tm=TRAVERSE_NONE)
 
 NodeVisitor (const NodeVisitor &nv, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
virtual ~NodeVisitor ()
 
 META_Object (osg, NodeVisitor) virtual NodeVisitor *asNodeVisitor()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual osgUtil::UpdateVisitor * asUpdateVisitor ()
 
virtual const osgUtil::UpdateVisitor * asUpdateVisitor () const
 
virtual osgUtil::CullVisitor * asCullVisitor ()
 
virtual osgGA::EventVisitor * asEventVisitor ()
 
virtual const osgGA::EventVisitor * asEventVisitor () const
 
virtual osgUtil::IntersectionVisitor * asIntersectionVisitor ()
 
virtual const osgUtil::IntersectionVisitor * asIntersectionVisitor () const
 
void setVisitorType (VisitorType type)
 
VisitorType getVisitorType () const
 
void setTraversalNumber (unsigned int fn)
 
unsigned int getTraversalNumber () const
 
void setFrameStamp (FrameStamp *fs)
 
const FrameStamp * getFrameStamp () const
 
void setTraversalMask (Node::NodeMask mask)
 
Node::NodeMask getTraversalMask () const
 
void setNodeMaskOverride (Node::NodeMask mask)
 
Node::NodeMask getNodeMaskOverride () const
 
bool validNodeMask (const osg::Node &node) const
 
void setTraversalMode (TraversalMode mode)
 
TraversalMode getTraversalMode () const
 
void setValueMap (ValueMap *ps)
 
ValueMap * getValueMap ()
 
const ValueMap * getValueMap () const
 
ValueMap * getOrCreateValueMap ()
 
void setValueStack (ValueStack *ps)
 
ValueStack * getValueStack ()
 
const ValueStack * getValueStack () const
 
ValueStack * getOrCreateValueStack ()
 
void traverse (Node &node)
 
void pushOntoNodePath (Node *node)
 
void popFromNodePath ()
 
NodePath & getNodePath ()
 
const NodePath & getNodePath () const
 
virtual void apply (Geometry &geometry)
 
virtual void apply (ProxyNode &node)
 
virtual void apply (CoordinateSystemNode &node)
 
virtual void apply (CameraView &node)
 
virtual void apply (MatrixTransform &node)
 
virtual void apply (PositionAttitudeTransform &node)
 
virtual void apply (AutoTransform &node)
 
virtual void apply (Sequence &node)
 
virtual void apply (PagedLOD &node)
 
void setDatabaseRequestHandler (DatabaseRequestHandler *handler)
 
DatabaseRequestHandler * getDatabaseRequestHandler ()
 
const DatabaseRequestHandler * getDatabaseRequestHandler () const
 
void setImageRequestHandler (ImageRequestHandler *handler)
 
ImageRequestHandler * getImageRequestHandler ()
 
const ImageRequestHandler * getImageRequestHandler () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 
- Public Member Functions inherited from osg::CullStack
 CullStack ()
 
 CullStack (const CullStack &cs)
 
 ~CullStack ()
 
void reset ()
 
void pushCullingSet ()
 
void popCullingSet ()
 
void setOccluderList (const ShadowVolumeOccluderList &svol)
 
ShadowVolumeOccluderList & getOccluderList ()
 
const ShadowVolumeOccluderList & getOccluderList () const
 
void pushViewport (osg::Viewport *viewport)
 
void popViewport ()
 
void pushProjectionMatrix (osg::RefMatrix *matrix)
 
void popProjectionMatrix ()
 
void pushModelViewMatrix (osg::RefMatrix *matrix, Transform::ReferenceFrame referenceFrame)
 
void popModelViewMatrix ()
 
float getFrustumVolume ()
 
float pixelSize (const Vec3 &v, float radius) const
 
float pixelSize (const BoundingSphere &bs) const
 
float clampedPixelSize (const Vec3 &v, float radius) const
 
float clampedPixelSize (const BoundingSphere &bs) const
 
void disableAndPushOccludersCurrentMask (NodePath &nodePath)
 
void popOccludersCurrentMask (NodePath &nodePath)
 
bool isCulled (const std::vector< Vec3 > &vertices)
 
bool isCulled (const BoundingBox &bb)
 
bool isCulled (const BoundingSphere &bs)
 
bool isCulled (const osg::Node &node)
 
void pushCurrentMask ()
 
void popCurrentMask ()
 
CullingStack & getClipSpaceCullingStack ()
 
CullingStack & getProjectionCullingStack ()
 
CullingStack & getModelViewCullingStack ()
 
CullingSet & getCurrentCullingSet ()
 
const CullingSet & getCurrentCullingSet () const
 
osg::Viewport * getViewport ()
 
const osg::Viewport * getViewport () const
 
osg::RefMatrix * getModelViewMatrix ()
 
const osg::RefMatrix * getModelViewMatrix () const
 
osg::RefMatrix * getProjectionMatrix ()
 
const osg::RefMatrix * getProjectionMatrix () const
 
osg::Matrix getWindowMatrix () const
 
const osg::RefMatrix * getMVPW ()
 
const osg::Vec3 & getReferenceViewPoint () const
 
void pushReferenceViewPoint (const osg::Vec3 &viewPoint)
 
void popReferenceViewPoint ()
 
const osg::Vec3 & getEyeLocal () const
 
const osg::Vec3 & getViewPointLocal () const
 
const osg::Vec3 getUpLocal () const
 
const osg::Vec3 getLookVectorLocal () const
 
MatrixStack & getProjectionStack ()
 
const MatrixStack & getProjectionStack () const
 
MatrixStack & getModelViewStack ()
 
const MatrixStack & getModelViewStack () const
 
MatrixStack & getMVPWStack ()
 
const MatrixStack & getMVPWStack () const
 
- Public Member Functions inherited from osg::CullSettings
 CullSettings ()
 
 CullSettings (ArgumentParser &arguments)
 
 CullSettings (const CullSettings &cs)
 
virtual ~CullSettings ()
 
CullSettings & operator= (const CullSettings &settings)
 
virtual void setDefaults ()
 
void setInheritanceMask (InheritanceMask mask)
 
InheritanceMask getInheritanceMask () const
 
void setCullSettings (const CullSettings &settings)
 
virtual void inheritCullSettings (const CullSettings &settings)
 
virtual void inheritCullSettings (const CullSettings &settings, unsigned int inheritanceMask)
 
void readEnvironmentalVariables ()
 
void readCommandLine (ArgumentParser &arguments)
 
void setInheritanceMaskActionOnAttributeSetting (InheritanceMaskActionOnAttributeSetting action)
 
InheritanceMaskActionOnAttributeSetting getInheritanceMaskActionOnAttributeSetting () const
 
void applyMaskAction (unsigned int maskBit)
 
void setImpostorsActive (bool active)
 
bool getImpostorsActive () const
 
void setImpostorPixelErrorThreshold (float numPixels)
 
float getImpostorPixelErrorThreshold () const
 
void setDepthSortImpostorSprites (bool doDepthSort)
 
bool getDepthSortImpostorSprites () const
 
void setNumberOfFrameToKeepImpostorSprites (int numFrames)
 
int getNumberOfFrameToKeepImpostorSprites () const
 
void setComputeNearFarMode (ComputeNearFarMode cnfm)
 
ComputeNearFarMode getComputeNearFarMode () const
 
void setNearFarRatio (double ratio)
 
double getNearFarRatio () const
 
void setCullingMode (CullingMode mode)
 
CullingMode getCullingMode () const
 
void setCullMask (osg::Node::NodeMask nm)
 
osg::Node::NodeMask getCullMask () const
 
void setCullMaskLeft (osg::Node::NodeMask nm)
 
osg::Node::NodeMask getCullMaskLeft () const
 
void setCullMaskRight (osg::Node::NodeMask nm)
 
osg::Node::NodeMask getCullMaskRight () const
 
void setLODScale (float scale)
 
float getLODScale () const
 
void setSmallFeatureCullingPixelSize (float value)
 
float getSmallFeatureCullingPixelSize () const
 
void setClampProjectionMatrixCallback (ClampProjectionMatrixCallback *cpmc)
 
ClampProjectionMatrixCallback * getClampProjectionMatrixCallback ()
 
const ClampProjectionMatrixCallback * getClampProjectionMatrixCallback () const
 
void write (std::ostream &out)
 

Static Public Member Functions

static osg::ref_ptr< CullVisitor > & prototype ()
 
static CullVisitor * create ()
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Protected Types

typedef std::vector< osg::ref_ptr< RenderLeaf > > RenderLeafList
 
typedef std::multimap< value_type, MatrixPlanesDrawables > DistanceMatrixDrawableMap
 
- Protected Types inherited from osg::CullStack
typedef fast_back_stack< ref_ptr< Viewport > > ViewportStack
 
typedef fast_back_stack< Vec3 > EyePointStack
 
typedef std::vector< osg::ref_ptr< osg::RefMatrix > > MatrixList
 

Protected Member Functions

virtual ~CullVisitor ()
 
CullVisitor & operator= (const CullVisitor &)
 
void handle_cull_callbacks_and_traverse (osg::Node &node)
 
void handle_cull_callbacks_and_accept (osg::Node &node, osg::Node *acceptNode)
 
RenderLeaf * createOrReuseRenderLeaf (osg::Drawable *drawable, osg::RefMatrix *projection, osg::RefMatrix *matrix, float depth=0.0f)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 
- Protected Member Functions inherited from osg::CullStack
void computeFrustumVolume ()
 
osg::RefMatrix * createOrReuseMatrix (const osg::Matrix &value)
 

Protected Attributes

osg::ref_ptr< StateGraph > _rootStateGraph
 
StateGraph * _currentStateGraph
 
osg::ref_ptr< RenderStage > _rootRenderStage
 
RenderBin * _currentRenderBin
 
std::vector< RenderBin * > _renderBinStack
 
value_type _computed_znear
 
value_type _computed_zfar
 
unsigned int _traversalOrderNumber
 
RenderLeafList _reuseRenderLeafList
 
unsigned int _currentReuseRenderLeafIndex
 
unsigned int _numberOfEncloseOverrideRenderBinDetails
 
osg::RenderInfo _renderInfo
 
DistanceMatrixDrawableMap _nearPlaneCandidateMap
 
DistanceMatrixDrawableMap _farPlaneCandidateMap
 
osg::ref_ptr< Identifier > _identifier
 
- Protected Attributes inherited from osg::NodeVisitor
VisitorType _visitorType
 
unsigned int _traversalNumber
 
ref_ptr< FrameStamp > _frameStamp
 
TraversalMode _traversalMode
 
Node::NodeMask _traversalMask
 
Node::NodeMask _nodeMaskOverride
 
NodePath _nodePath
 
ref_ptr< DatabaseRequestHandler > _databaseRequestHandler
 
ref_ptr< ImageRequestHandler > _imageRequestHandler
 
osg::ref_ptr< ValueMap > _valueMap
 
osg::ref_ptr< ValueStack > _valueStack
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 
- Protected Attributes inherited from osg::CullStack
ShadowVolumeOccluderList _occluderList
 
MatrixStack _projectionStack
 
MatrixStack _modelviewStack
 
MatrixStack _MVPW_Stack
 
ViewportStack _viewportStack
 
EyePointStack _referenceViewPoints
 
EyePointStack _eyePointStack
 
EyePointStack _viewPointStack
 
CullingStack _clipspaceCullingStack
 
CullingStack _projectionCullingStack
 
CullingStack _modelviewCullingStack
 
unsigned int _index_modelviewCullingStack
 
CullingSet * _back_modelviewCullingStack
 
float _frustumVolume
 
unsigned int _bbCornerNear
 
unsigned int _bbCornerFar
 
ref_ptr< osg::RefMatrix > _identity
 
MatrixList _reuseMatrixList
 
unsigned int _currentReuseMatrixIndex
 
- Protected Attributes inherited from osg::CullSettings
InheritanceMask _inheritanceMask
 
InheritanceMaskActionOnAttributeSetting _inheritanceMaskActionOnAttributeSetting
 
ComputeNearFarMode _computeNearFar
 
CullingMode _cullingMode
 
float _LODScale
 
float _smallFeatureCullingPixelSize
 
ref_ptr< ClampProjectionMatrixCallback > _clampProjectionMatrixCallback
 
double _nearFarRatio
 
bool _impostorActive
 
bool _depthSortImpostorSprites
 
float _impostorPixelErrorThreshold
 
int _numFramesToKeepImpostorSprites
 
Node::NodeMask _cullMask
 
Node::NodeMask _cullMaskLeft
 
Node::NodeMask _cullMaskRight
 

Detailed Description

Basic NodeVisitor implementation for rendering a scene. This visitor traverses the scene graph, collecting transparent and opaque osg::Drawables into a depth sorted transparent bin and a state sorted opaque bin. The opaque bin is rendered first, and then the transparent bin is rendered in order from the furthest osg::Drawable from the eye to the one nearest the eye.

Member Typedef Documentation

◆ DistanceMatrixDrawableMap

◆ RenderLeafList

◆ value_type

Constructor & Destructor Documentation

◆ CullVisitor() [1/2]

osgUtil::CullVisitor::CullVisitor ( )

◆ CullVisitor() [2/2]

osgUtil::CullVisitor::CullVisitor ( const CullVisitor &  )

Copy constructor that does a shallow copy.

◆ ~CullVisitor()

virtual osgUtil::CullVisitor::~CullVisitor ( )
protectedvirtual

Member Function Documentation

◆ addDrawable()

void osgUtil::CullVisitor::addDrawable ( osg::Drawable *  drawable,
osg::RefMatrix *  matrix 
)
inline

Add a drawable to current render graph.

◆ addDrawableAndDepth()

void osgUtil::CullVisitor::addDrawableAndDepth ( osg::Drawable *  drawable,
osg::RefMatrix *  matrix,
float  depth 
)
inline

Add a drawable and depth to current render graph.

◆ addPositionedAttribute()

void osgUtil::CullVisitor::addPositionedAttribute ( osg::RefMatrix *  matrix,
const osg::StateAttribute *  attr 
)
inline

Add an attribute which is positioned relative to the modelview matrix.

◆ addPositionedTextureAttribute()

void osgUtil::CullVisitor::addPositionedTextureAttribute ( unsigned int  textureUnit,
osg::RefMatrix *  matrix,
const osg::StateAttribute *  attr 
)
inline

Add an attribute which is positioned relative to the modelview matrix.

◆ apply() [1/16]

virtual void osgUtil::CullVisitor::apply ( osg::Billboard &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [2/16]

virtual void osgUtil::CullVisitor::apply ( osg::Camera &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [3/16]

virtual void osgUtil::CullVisitor::apply ( osg::ClearNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [4/16]

virtual void osgUtil::CullVisitor::apply ( osg::ClipNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [5/16]

virtual void osgUtil::CullVisitor::apply ( osg::Drawable &  drawable)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [6/16]

virtual void osgUtil::CullVisitor::apply ( osg::Geode &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [7/16]

virtual void osgUtil::CullVisitor::apply ( osg::Group &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [8/16]

virtual void osgUtil::CullVisitor::apply ( osg::LightSource &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [9/16]

virtual void osgUtil::CullVisitor::apply ( osg::LOD &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [10/16]

virtual void osgUtil::CullVisitor::apply ( osg::Node &  )
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [11/16]

virtual void osgUtil::CullVisitor::apply ( osg::OccluderNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [12/16]

virtual void osgUtil::CullVisitor::apply ( osg::OcclusionQueryNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [13/16]

virtual void osgUtil::CullVisitor::apply ( osg::Projection &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [14/16]

virtual void osgUtil::CullVisitor::apply ( osg::Switch &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [15/16]

virtual void osgUtil::CullVisitor::apply ( osg::TexGenNode &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ apply() [16/16]

virtual void osgUtil::CullVisitor::apply ( osg::Transform &  node)
virtual

Reimplemented from osg::NodeVisitor.

◆ asCullStack() [1/2]

virtual osg::CullStack* osgUtil::CullVisitor::asCullStack ( )
inlinevirtual

Convert 'this' into a osg::CullStack pointer if Object is a osg::CullStack, otherwise return 0. Equivalent to dynamic_cast<osg::CullStack*>(this).

Reimplemented from osg::NodeVisitor.

◆ asCullStack() [2/2]

virtual const osg::CullStack* osgUtil::CullVisitor::asCullStack ( ) const
inlinevirtual

convert 'const this' into a const osg::CullStack pointer if Object is a osg::CullStack, otherwise return 0. Equivalent to dynamic_cast<const osg::CullStack*>(this).

Reimplemented from osg::NodeVisitor.

◆ asCullVisitor()

virtual const osgUtil::CullVisitor* osgUtil::CullVisitor::asCullVisitor ( ) const
inlinevirtual

convert 'const this' into a const osgUtil::CullVisitor pointer if Object is a osgUtil::CullVisitor, otherwise return 0. Equivalent to dynamic_cast<const osgUtil::CullVisitor*>(this).

Reimplemented from osg::NodeVisitor.

◆ clampProjectionMatrix() [1/2]

bool osgUtil::CullVisitor::clampProjectionMatrix ( osg::Matrixd &  projection,
value_type &  znear,
value_type &  zfar 
) const
inline

Clamp the projection double matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation.

◆ clampProjectionMatrix() [2/2]

bool osgUtil::CullVisitor::clampProjectionMatrix ( osg::Matrixf &  projection,
value_type &  znear,
value_type &  zfar 
) const
inline

Clamp the projection float matrix to computed near and far values, use callback if it exists, otherwise use default CullVisitor implementation.

◆ clampProjectionMatrixImplementation() [1/2]

virtual bool osgUtil::CullVisitor::clampProjectionMatrixImplementation ( osg::Matrixd &  projection,
double &  znear,
double &  zfar 
) const
virtual

CullVisitor's default clamping of the projection double matrix to computed near and far values. Note, do not call this method directly, use clampProjectionMatrix(..) instead, unless you want to bypass the callback.

◆ clampProjectionMatrixImplementation() [2/2]

virtual bool osgUtil::CullVisitor::clampProjectionMatrixImplementation ( osg::Matrixf &  projection,
double &  znear,
double &  zfar 
) const
virtual

CullVisitor's default clamping of the projection float matrix to computed near and far values. Note, do not call this method directly, use clampProjectionMatrix(..) instead, unless you want to bypass the callback.

◆ clone()

virtual CullVisitor* osgUtil::CullVisitor::clone ( ) const
inlinevirtual

Create a shallow copy of the CullVisitor, used by CullVisitor::create() to clone the prototype.

◆ computeFurthestPointInFrustum()

value_type osgUtil::CullVisitor::computeFurthestPointInFrustum ( const osg::Matrix &  matrix,
const osg::Polytope::PlaneList &  planes,
const osg::Drawable &  drawable 
)

◆ computeNearestPointInFrustum()

value_type osgUtil::CullVisitor::computeNearestPointInFrustum ( const osg::Matrix &  matrix,
const osg::Polytope::PlaneList &  planes,
const osg::Drawable &  drawable 
)

◆ computeNearPlane()

void osgUtil::CullVisitor::computeNearPlane ( )

compute near plane based on the polgon intersection of primtives in near plane candidate list of drawables. Note, you have to set ComputeNearFarMode to COMPUTE_NEAR_FAR_USING_PRIMITIVES to be able to near plane candidate drawables to be recorded by the cull traversal.

◆ create()

static CullVisitor* osgUtil::CullVisitor::create ( )
static

create a CullVisitor by cloning CullVisitor::prototype().

◆ createOrReuseRenderLeaf()

RenderLeaf * osgUtil::CullVisitor::createOrReuseRenderLeaf ( osg::Drawable *  drawable,
osg::RefMatrix *  projection,
osg::RefMatrix *  matrix,
float  depth = 0.0f 
)
inlineprotected

◆ getCalculatedFarPlane()

value_type osgUtil::CullVisitor::getCalculatedFarPlane ( ) const
inline

◆ getCalculatedNearPlane()

value_type osgUtil::CullVisitor::getCalculatedNearPlane ( ) const
inline

◆ getCurrentCamera()

osg::Camera* osgUtil::CullVisitor::getCurrentCamera ( )
inline

◆ getCurrentRenderBin()

RenderBin* osgUtil::CullVisitor::getCurrentRenderBin ( )
inline

◆ getCurrentRenderStage()

RenderStage* osgUtil::CullVisitor::getCurrentRenderStage ( )
inline

◆ getCurrentStateGraph()

StateGraph* osgUtil::CullVisitor::getCurrentStateGraph ( )
inline

◆ getDistanceFromEyePoint()

virtual float osgUtil::CullVisitor::getDistanceFromEyePoint ( const osg::Vec3 &  ,
bool   
) const
virtual

Get the distance of a point from the eye point, distance value in the eye coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceFromEyePoint(pos) is not implemented than a default value of 0.0 is returned.

Reimplemented from osg::NodeVisitor.

◆ getDistanceToEyePoint()

virtual float osgUtil::CullVisitor::getDistanceToEyePoint ( const osg::Vec3 &  ,
bool   
) const
virtual

Get the distance from a point to the eye point, distance value in local coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceFromEyePoint(pos) is not implemented then a default value of 0.0 is returned.

Reimplemented from osg::NodeVisitor.

◆ getDistanceToViewPoint()

virtual float osgUtil::CullVisitor::getDistanceToViewPoint ( const osg::Vec3 &  ,
bool   
) const
virtual

Get the distance from a point to the view point, distance value in local coordinate system. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement. If the getDistanceToViewPoint(pos) is not implemented then a default value of 0.0 is returned.

Reimplemented from osg::NodeVisitor.

◆ getEyePoint()

virtual osg::Vec3 osgUtil::CullVisitor::getEyePoint ( ) const
inlinevirtual

Get the eye point in local coordinates. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement.

Reimplemented from osg::NodeVisitor.

◆ getIdentifier() [1/2]

Identifier* osgUtil::CullVisitor::getIdentifier ( )
inline

◆ getIdentifier() [2/2]

const Identifier* osgUtil::CullVisitor::getIdentifier ( ) const
inline

◆ getRenderInfo() [1/2]

osg::RenderInfo& osgUtil::CullVisitor::getRenderInfo ( )
inline

◆ getRenderInfo() [2/2]

const osg::RenderInfo& osgUtil::CullVisitor::getRenderInfo ( ) const
inline

◆ getRenderStage()

RenderStage* osgUtil::CullVisitor::getRenderStage ( )
inline

◆ getRootStateGraph()

StateGraph* osgUtil::CullVisitor::getRootStateGraph ( )
inline

◆ getState() [1/2]

osg::State* osgUtil::CullVisitor::getState ( )
inline

◆ getState() [2/2]

const osg::State* osgUtil::CullVisitor::getState ( ) const
inline

◆ getViewPoint()

virtual osg::Vec3 osgUtil::CullVisitor::getViewPoint ( ) const
inlinevirtual

Get the view point in local coordinates. Note, not all NodeVisitor implement this method, it is mainly cull visitors which will implement.

Reimplemented from osg::NodeVisitor.

◆ handle_cull_callbacks_and_accept()

void osgUtil::CullVisitor::handle_cull_callbacks_and_accept ( osg::Node &  node,
osg::Node *  acceptNode 
)
inlineprotected

◆ handle_cull_callbacks_and_traverse()

void osgUtil::CullVisitor::handle_cull_callbacks_and_traverse ( osg::Node &  node)
inlineprotected

◆ META_NodeVisitor()

osgUtil::CullVisitor::META_NodeVisitor ( osgUtil  ,
CullVisitor   
)
inline

Convert 'this' into a osgUtil::CullVisitor pointer if Object is a osgUtil::CullVisitor, otherwise return 0. Equivalent to dynamic_cast<osgUtil::CullVisitor*>(this).

◆ operator=()

CullVisitor& osgUtil::CullVisitor::operator= ( const CullVisitor &  )
inlineprotected

Prevent unwanted copy operator.

◆ popProjectionMatrix()

virtual void osgUtil::CullVisitor::popProjectionMatrix ( )
virtual

Re-implement CullStack's popProjectionMatrix() adding clamping of the projection matrix to the computed near and far.

◆ popStateSet()

void osgUtil::CullVisitor::popStateSet ( )
inline

Pop the top state set and hence associated state group. Move the current state group to the parent of the popped state group.

◆ prototype()

static osg::ref_ptr<CullVisitor>& osgUtil::CullVisitor::prototype ( )
static

get the prototype singleton used by CullVisitor::create().

◆ pushStateSet()

void osgUtil::CullVisitor::pushStateSet ( const osg::StateSet *  ss)
inline

Push state set on the current state group. If the state exists in a child state group of the current state group then move the current state group to that child. Otherwise, create a new state group for the state set, add it to the current state group then move the current state group pointer to the new state group.

◆ reset()

virtual void osgUtil::CullVisitor::reset ( )
virtual

Method to call to reset visitor. Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal.

Reimplemented from osg::NodeVisitor.

◆ setCalculatedFarPlane()

void osgUtil::CullVisitor::setCalculatedFarPlane ( value_type  value)
inline

◆ setCalculatedNearPlane()

void osgUtil::CullVisitor::setCalculatedNearPlane ( value_type  value)
inline

◆ setCurrentRenderBin()

void osgUtil::CullVisitor::setCurrentRenderBin ( RenderBin *  rb)
inline

◆ setIdentifier()

void osgUtil::CullVisitor::setIdentifier ( Identifier *  identifier)
inline

◆ setRenderInfo()

void osgUtil::CullVisitor::setRenderInfo ( osg::RenderInfo &  renderInfo)
inline

◆ setRenderStage()

void osgUtil::CullVisitor::setRenderStage ( RenderStage *  rg)
inline

◆ setState()

void osgUtil::CullVisitor::setState ( osg::State *  state)
inline

◆ setStateGraph()

void osgUtil::CullVisitor::setStateGraph ( StateGraph *  rg)
inline

◆ updateCalculatedNearFar() [1/3]

bool osgUtil::CullVisitor::updateCalculatedNearFar ( const osg::Matrix &  matrix,
const osg::BoundingBox &  bb 
)

◆ updateCalculatedNearFar() [2/3]

bool osgUtil::CullVisitor::updateCalculatedNearFar ( const osg::Matrix &  matrix,
const osg::Drawable &  drawable,
bool  isBillboard = false 
)

◆ updateCalculatedNearFar() [3/3]

void osgUtil::CullVisitor::updateCalculatedNearFar ( const osg::Vec3 &  pos)

Member Data Documentation

◆ _computed_zfar

value_type osgUtil::CullVisitor::_computed_zfar
protected

◆ _computed_znear

value_type osgUtil::CullVisitor::_computed_znear
protected

◆ _currentRenderBin

RenderBin* osgUtil::CullVisitor::_currentRenderBin
protected

◆ _currentReuseRenderLeafIndex

unsigned int osgUtil::CullVisitor::_currentReuseRenderLeafIndex
protected

◆ _currentStateGraph

StateGraph* osgUtil::CullVisitor::_currentStateGraph
protected

◆ _farPlaneCandidateMap

DistanceMatrixDrawableMap osgUtil::CullVisitor::_farPlaneCandidateMap
protected

◆ _identifier

osg::ref_ptr<Identifier> osgUtil::CullVisitor::_identifier
protected

◆ _nearPlaneCandidateMap

DistanceMatrixDrawableMap osgUtil::CullVisitor::_nearPlaneCandidateMap
protected

◆ _numberOfEncloseOverrideRenderBinDetails

unsigned int osgUtil::CullVisitor::_numberOfEncloseOverrideRenderBinDetails
protected

◆ _renderBinStack

std::vector<RenderBin*> osgUtil::CullVisitor::_renderBinStack
protected

◆ _renderInfo

osg::RenderInfo osgUtil::CullVisitor::_renderInfo
protected

◆ _reuseRenderLeafList

RenderLeafList osgUtil::CullVisitor::_reuseRenderLeafList
protected

◆ _rootRenderStage

osg::ref_ptr<RenderStage> osgUtil::CullVisitor::_rootRenderStage
protected

◆ _rootStateGraph

osg::ref_ptr<StateGraph> osgUtil::CullVisitor::_rootStateGraph
protected

◆ _traversalOrderNumber

unsigned int osgUtil::CullVisitor::_traversalOrderNumber
protected

The documentation for this class was generated from the following file: