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osg::Callback Class Reference
Inheritance diagram for osg::Callback:
osg::Object osg::Referenced osg::CallbackObject osg::Camera::DrawCallback osg::DrawableCullCallback osg::DrawableEventCallback osg::DrawableUpdateCallback osg::NodeCallback osg::StateAttributeCallback osg::StateSet::Callback osg::UniformCallback osgShadow::MinimalDrawBoundsShadowMap::CameraCullCallback

Public Member Functions

 Callback ()
 
 Callback (const Callback &cb, const CopyOp &copyop)
 
 META_Object (osg, Callback)
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual NodeCallback * asNodeCallback ()
 
virtual const NodeCallback * asNodeCallback () const
 
virtual StateAttributeCallback * asStateAttributeCallback ()
 
virtual const StateAttributeCallback * asStateAttributeCallback () const
 
virtual UniformCallback * asUniformCallback ()
 
virtual const UniformCallback * asUniformCallback () const
 
virtual DrawableUpdateCallback * asDrawableUpdateCallback ()
 
virtual const DrawableUpdateCallback * asDrawableUpdateCallback () const
 
virtual DrawableEventCallback * asDrawableEventCallback ()
 
virtual const DrawableEventCallback * asDrawableEventCallback () const
 
virtual DrawableCullCallback * asDrawableCullCallback ()
 
virtual const DrawableCullCallback * asDrawableCullCallback () const
 
virtual osgGA::EventHandler * asEventHandler ()
 
virtual const osgGA::EventHandler * asEventHandler () const
 
virtual bool run (osg::Object *object, osg::Object *data)
 
bool traverse (osg::Object *object, osg::Object *data)
 
void setNestedCallback (osg::Callback *cb)
 
osg::Callback * getNestedCallback ()
 
const osg::Callback * getNestedCallback () const
 
void addNestedCallback (osg::Callback *nc)
 
void removeNestedCallback (osg::Callback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~Callback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

ref_ptr< Callback > _nestedCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Constructor & Destructor Documentation

◆ Callback() [1/2]

osg::Callback::Callback ( )
inline

◆ Callback() [2/2]

osg::Callback::Callback ( const Callback &  cb,
const CopyOp &  copyop 
)
inline

◆ ~Callback()

virtual osg::Callback::~Callback ( )
inlineprotectedvirtual

Member Function Documentation

◆ addNestedCallback()

void osg::Callback::addNestedCallback ( osg::Callback *  nc)
inline

◆ asCallback() [1/2]

virtual Callback* osg::Callback::asCallback ( )
inlinevirtual

Convert 'this' into a Callback pointer if Object is a Callback, otherwise return 0. Equivalent to dynamic_cast<Callback*>(this).

Reimplemented from osg::Object.

Reimplemented in osgAnimation::AnimationUpdateCallback< osg::NodeCallback >, osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback >, and osgAnimation::AnimationUpdateCallback< osg::UniformCallback >.

◆ asCallback() [2/2]

virtual const Callback* osg::Callback::asCallback ( ) const
inlinevirtual

convert 'const this' into a const Callback pointer if Object is a Callback, otherwise return 0. Equivalent to dynamic_cast<const Callback*>(this).

Reimplemented from osg::Object.

Reimplemented in osgAnimation::AnimationUpdateCallback< osg::NodeCallback >, osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback >, and osgAnimation::AnimationUpdateCallback< osg::UniformCallback >.

◆ asCallbackObject() [1/2]

virtual CallbackObject* osg::Callback::asCallbackObject ( )
inlinevirtual

◆ asCallbackObject() [2/2]

virtual const CallbackObject* osg::Callback::asCallbackObject ( ) const
inlinevirtual

convert 'const this' into a const CallbackObject pointer if Object is a CallbackObject, otherwise return 0. Equivalent to dynamic_cast<const CallbackObject*>(this).

Reimplemented from osg::Object.

Reimplemented in osg::CallbackObject, osgAnimation::AnimationUpdateCallback< osg::NodeCallback >, osgAnimation::AnimationUpdateCallback< osg::StateAttributeCallback >, and osgAnimation::AnimationUpdateCallback< osg::UniformCallback >.

◆ asDrawableCullCallback() [1/2]

virtual DrawableCullCallback* osg::Callback::asDrawableCullCallback ( )
inlinevirtual

◆ asDrawableCullCallback() [2/2]

virtual const DrawableCullCallback* osg::Callback::asDrawableCullCallback ( ) const
inlinevirtual

◆ asDrawableEventCallback() [1/2]

virtual DrawableEventCallback* osg::Callback::asDrawableEventCallback ( )
inlinevirtual

◆ asDrawableEventCallback() [2/2]

virtual const DrawableEventCallback* osg::Callback::asDrawableEventCallback ( ) const
inlinevirtual

◆ asDrawableUpdateCallback() [1/2]

virtual DrawableUpdateCallback* osg::Callback::asDrawableUpdateCallback ( )
inlinevirtual

Reimplemented in osg::DrawableUpdateCallback.

◆ asDrawableUpdateCallback() [2/2]

virtual const DrawableUpdateCallback* osg::Callback::asDrawableUpdateCallback ( ) const
inlinevirtual

Reimplemented in osg::DrawableUpdateCallback.

◆ asEventHandler() [1/2]

virtual osgGA::EventHandler* osg::Callback::asEventHandler ( )
inlinevirtual

◆ asEventHandler() [2/2]

virtual const osgGA::EventHandler* osg::Callback::asEventHandler ( ) const
inlinevirtual

◆ asNodeCallback() [1/2]

virtual NodeCallback* osg::Callback::asNodeCallback ( )
inlinevirtual

◆ asNodeCallback() [2/2]

virtual const NodeCallback* osg::Callback::asNodeCallback ( ) const
inlinevirtual

◆ asStateAttributeCallback() [1/2]

virtual StateAttributeCallback* osg::Callback::asStateAttributeCallback ( )
inlinevirtual

Reimplemented in osg::StateAttributeCallback.

◆ asStateAttributeCallback() [2/2]

virtual const StateAttributeCallback* osg::Callback::asStateAttributeCallback ( ) const
inlinevirtual

Reimplemented in osg::StateAttributeCallback.

◆ asUniformCallback() [1/2]

virtual UniformCallback* osg::Callback::asUniformCallback ( )
inlinevirtual

Reimplemented in osg::UniformCallback.

◆ asUniformCallback() [2/2]

virtual const UniformCallback* osg::Callback::asUniformCallback ( ) const
inlinevirtual

Reimplemented in osg::UniformCallback.

◆ getNestedCallback() [1/2]

osg::Callback* osg::Callback::getNestedCallback ( )
inline

◆ getNestedCallback() [2/2]

const osg::Callback* osg::Callback::getNestedCallback ( ) const
inline

◆ META_Object()

osg::Callback::META_Object ( osg  ,
Callback   
)

◆ removeNestedCallback()

void osg::Callback::removeNestedCallback ( osg::Callback *  nc)
inline

◆ run()

virtual bool osg::Callback::run ( osg::Object *  object,
osg::Object *  data 
)
inlinevirtual

Invoke the callback, first parameter is the Object that the callback is attached to, the second parameter, the data, is typically the NodeVisitor that is invoking the callback. The run(..) method may be overridden by users directly, or if the user is using one of the old style callbacks such as NodeCallback or Drawable::UpdateCallback then you can just override the appropriate callback method on those callback subclasses. If you are implementing your own callback then one should call traverse() to make sure nested callbacks and visitor traversal() is completed.

Reimplemented in osgViewer::InteractiveImageHandler, osgVolume::PropertyAdjustmentCallback, osg::StateSet::Callback, osg::DrawableEventCallback, osg::DrawableUpdateCallback, osg::UniformCallback, osg::StateAttributeCallback, osg::NodeCallback, osg::CallbackObject, osgShadow::MinimalDrawBoundsShadowMap::CameraCullCallback, osg::ClusterCullingCallback, and osgGA::EventHandler.

◆ setNestedCallback()

void osg::Callback::setNestedCallback ( osg::Callback *  cb)
inline

◆ traverse()

bool osg::Callback::traverse ( osg::Object *  object,
osg::Object *  data 
)

traverse the nested callbacks or call NodeVisitor::traverse() if the object is Node, and data is NodeVisitor.

Member Data Documentation

◆ _nestedCallback

ref_ptr<Callback> osg::Callback::_nestedCallback
protected

The documentation for this class was generated from the following file: