openscenegraph
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osg::ColorMatrix Class Reference
Inheritance diagram for osg::ColorMatrix:
osg::StateAttribute osg::Object osg::Referenced

Public Member Functions

 ColorMatrix ()
 
 ColorMatrix (const ColorMatrix &cm, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_StateAttribute (osg, ColorMatrix, COLORMATRIX)
 
virtual int compare (const StateAttribute &sa) const
 
void setMatrix (const Matrix &matrix)
 
Matrix & getMatrix ()
 
const Matrix & getMatrix () const
 
virtual void apply (State &state) const
 
- Public Member Functions inherited from osg::StateAttribute
 StateAttribute ()
 
 StateAttribute (const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Texture * asTexture ()
 
virtual const Texture * asTexture () const
 
virtual Type getType () const =0
 
virtual unsigned int getMember () const
 
TypeMemberPair getTypeMemberPair () const
 
virtual bool isTextureAttribute () const
 
bool operator< (const StateAttribute &rhs) const
 
bool operator== (const StateAttribute &rhs) const
 
bool operator!= (const StateAttribute &rhs) const
 
const ParentList & getParents () const
 
StateSet * getParent (unsigned int i)
 
const StateSet * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
void setShaderComponent (ShaderComponent *sc)
 
ShaderComponent * getShaderComponent ()
 
const ShaderComponent * getShaderComponent () const
 
virtual bool getModeUsage (ModeUsage &) const
 
virtual bool checkValidityOfAssociatedModes (osg::State &) const
 
void setUpdateCallback (StateAttributeCallback *uc)
 
StateAttributeCallback * getUpdateCallback ()
 
const StateAttributeCallback * getUpdateCallback () const
 
void setEventCallback (StateAttributeCallback *ec)
 
StateAttributeCallback * getEventCallback ()
 
const StateAttributeCallback * getEventCallback () const
 
virtual void compileGLObjects (State &) const
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (State *=0) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~ColorMatrix (void)
 
- Protected Member Functions inherited from osg::StateAttribute
virtual ~StateAttribute ()
 
void addParent (osg::StateSet *object)
 
void removeParent (osg::StateSet *object)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

Matrix _matrix
 
- Protected Attributes inherited from osg::StateAttribute
ParentList _parents
 
ref_ptr< ShaderComponent > _shaderComponent
 
ref_ptr< StateAttributeCallback > _updateCallback
 
ref_ptr< StateAttributeCallback > _eventCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::StateAttribute
enum  Values {
  OFF = 0x0, ON = 0x1, OVERRIDE = 0x2, PROTECTED = 0x4,
  INHERIT = 0x8
}
 
enum  Type {
  TEXTURE, POLYGONMODE, POLYGONOFFSET, MATERIAL,
  ALPHAFUNC, ANTIALIAS, COLORTABLE, CULLFACE,
  FOG, FRONTFACE, LIGHT, POINT,
  LINEWIDTH, LINESTIPPLE, POLYGONSTIPPLE, SHADEMODEL,
  TEXENV, TEXENVFILTER, TEXGEN, TEXMAT,
  LIGHTMODEL, BLENDFUNC, BLENDEQUATION, LOGICOP,
  STENCIL, COLORMASK, DEPTH, VIEWPORT,
  SCISSOR, BLENDCOLOR, MULTISAMPLE, CLIPPLANE,
  COLORMATRIX, VERTEXPROGRAM, FRAGMENTPROGRAM, POINTSPRITE,
  PROGRAM, CLAMPCOLOR, HINT, SAMPLEMASKI,
  PRIMITIVERESTARTINDEX, CLIPCONTROL, VALIDATOR, VIEWMATRIXEXTRACTOR,
  OSGNV_PARAMETER_BLOCK, OSGNVEXT_TEXTURE_SHADER, OSGNVEXT_VERTEX_PROGRAM, OSGNVEXT_REGISTER_COMBINERS,
  OSGNVCG_PROGRAM, OSGNVSLANG_PROGRAM, OSGNVPARSE_PROGRAM_PARSER, UNIFORMBUFFERBINDING,
  TRANSFORMFEEDBACKBUFFERBINDING, ATOMICCOUNTERBUFFERBINDING, PATCH_PARAMETER, FRAME_BUFFER_OBJECT,
  VERTEX_ATTRIB_DIVISOR, SHADERSTORAGEBUFFERBINDING, INDIRECTDRAWBUFFERBINDING, VIEWPORTINDEXED,
  DEPTHRANGEINDEXED, SCISSORINDEXED, BINDIMAGETEXTURE, SAMPLER,
  CAPABILITY = 100
}
 
typedef GLenum GLMode
 
typedef unsigned int GLModeValue
 
typedef unsigned int OverrideValue
 
typedef std::pair< Type, unsigned int > TypeMemberPair
 
typedef std::vector< StateSet * > ParentList
 
typedef osg::StateAttributeCallback Callback
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Detailed Description

Encapsulates OpenGL color matrix functionality.

Constructor & Destructor Documentation

◆ ColorMatrix() [1/2]

osg::ColorMatrix::ColorMatrix ( )

◆ ColorMatrix() [2/2]

osg::ColorMatrix::ColorMatrix ( const ColorMatrix &  cm,
const CopyOp &  copyop = CopyOp::SHALLOW_COPY 
)
inline

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~ColorMatrix()

virtual osg::ColorMatrix::~ColorMatrix ( void  )
protectedvirtual

Member Function Documentation

◆ apply()

virtual void osg::ColorMatrix::apply ( State &  state) const
virtual

Applies as OpenGL texture matrix.

Reimplemented from osg::StateAttribute.

◆ compare()

virtual int osg::ColorMatrix::compare ( const StateAttribute &  sa) const
inlinevirtual

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

◆ getMatrix() [1/2]

Matrix& osg::ColorMatrix::getMatrix ( )
inline

Gets the color matrix.

◆ getMatrix() [2/2]

const Matrix& osg::ColorMatrix::getMatrix ( ) const
inline

Gets the const color matrix.

◆ META_StateAttribute()

osg::ColorMatrix::META_StateAttribute ( osg  ,
ColorMatrix  ,
COLORMATRIX   
)

◆ setMatrix()

void osg::ColorMatrix::setMatrix ( const Matrix &  matrix)
inline

Sets the color matrix.

Member Data Documentation

◆ _matrix

Matrix osg::ColorMatrix::_matrix
protected

The documentation for this class was generated from the following file: