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osg::LOD Class Reference
Inheritance diagram for osg::LOD:
osg::Group osg::Node osg::Object osg::Referenced osg::PagedLOD osgSim::Impostor

Public Types

enum  CenterMode { USE_BOUNDING_SPHERE_CENTER, USER_DEFINED_CENTER, UNION_OF_BOUNDING_SPHERE_AND_USER_DEFINED }
 
enum  RangeMode { DISTANCE_FROM_EYE_POINT, PIXEL_SIZE_ON_SCREEN }
 
typedef osg::BoundingSphere::vec_type vec_type
 
typedef osg::BoundingSphere::value_type value_type
 
typedef std::pair< float, float > MinMaxPair
 
typedef std::vector< MinMaxPair > RangeList
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 LOD ()
 
 LOD (const LOD &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, LOD)
 
virtual void traverse (NodeVisitor &nv)
 
virtual bool addChild (Node *child)
 
virtual bool addChild (Node *child, float rmin, float rmax)
 
template<class T >
bool addChild (const ref_ptr< T > &child, float rmin, float rmax)
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove=1)
 
void setCenterMode (CenterMode mode)
 
CenterMode getCenterMode () const
 
void setCenter (const vec_type &center)
 
const vec_type & getCenter () const
 
void setRadius (value_type radius)
 
value_type getRadius () const
 
void setRangeMode (RangeMode mode)
 
RangeMode getRangeMode () const
 
void setRange (unsigned int childNo, float min, float max)
 
float getMinRange (unsigned int childNo) const
 
float getMaxRange (unsigned int childNo) const
 
unsigned int getNumRanges () const
 
void setRangeList (const RangeList &rangeList)
 
const RangeList & getRangeList () const
 
virtual BoundingSphere computeBound () const
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Group)
 
virtual Group * asGroup ()
 
virtual const Group * asGroup () const
 
template<class T >
bool addChild (const ref_ptr< T > &child)
 
virtual bool insertChild (unsigned int index, Node *child)
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child)
 
virtual bool removeChild (Node *child)
 
template<class T >
bool removeChild (const ref_ptr< T > &child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 
template<class T , class R >
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
 
virtual unsigned int getNumChildren () const
 
virtual bool setChild (unsigned int i, Node *node)
 
Node * getChild (unsigned int i)
 
const Node * getChild (unsigned int i) const
 
bool containsNode (const Node *node) const
 
template<class T >
bool containsNode (const ref_ptr< T > &node) const
 
unsigned int getChildIndex (const Node *node) const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const
 
virtual Object * clone (const CopyOp &copyop) const
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Geometry * asGeometry ()
 
virtual const Geometry * asGeometry () const
 
virtual Transform * asTransform ()
 
virtual const Transform * asTransform () const
 
virtual Switch * asSwitch ()
 
virtual const Switch * asSwitch () const
 
virtual Geode * asGeode ()
 
virtual const Geode * asGeode () const
 
virtual osgTerrain::Terrain * asTerrain ()
 
virtual const osgTerrain::Terrain * asTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
const ParentList & getParents () const
 
ParentList getParents ()
 
Group * getParent (unsigned int i)
 
const Group * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
Callback * getUpdateCallback ()
 
const Callback * getUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
Callback * getEventCallback ()
 
const Callback * getEventCallback () const
 
void addEventCallback (Callback *nc)
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
Callback * getCullCallback ()
 
const Callback * getCullCallback () const
 
void addCullCallback (Callback *nc)
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSet * getOrCreateStateSet ()
 
osg::StateSet * getStateSet ()
 
const osg::StateSet * getStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionList & getDescriptions ()
 
const DescriptionList & getDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSphere & getInitialBound () const
 
void dirtyBound ()
 
const BoundingSphere & getBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
 
const ComputeBoundingSphereCallback * getComputeBoundingSphereCallback () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~LOD ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

CenterMode _centerMode
 
vec_type _userDefinedCenter
 
value_type _radius
 
RangeMode _rangeMode
 
RangeList _rangeList
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback > _computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback > _updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback > _eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback > _cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet > _stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Detailed Description

LOD - Level Of Detail group node which allows switching between children depending on distance from eye point. Typical uses are for load balancing - objects further away from the eye point are rendered at a lower level of detail, and at times of high stress on the graphics pipeline lower levels of detail can also be chosen by adjusting the viewers's Camera/CullSettings LODScale value. Each child has a corresponding valid range consisting of a minimum and maximum distance. Given a distance to the viewer (d), LOD displays a child if min <= d < max. LOD may display multiple children simultaneously if their corresponding ranges overlap. Children can be in any order, and don't need to be sorted by range or amount of detail. If the number of ranges (m) is less than the number of children (n), then children m+1 through n are ignored.

Member Typedef Documentation

◆ MinMaxPair

typedef std::pair<float,float> osg::LOD::MinMaxPair

◆ RangeList

typedef std::vector<MinMaxPair> osg::LOD::RangeList

◆ value_type

◆ vec_type

Member Enumeration Documentation

◆ CenterMode

Modes which control how the center of object should be determined when computing which child is active. Furthermore it determines how the bounding sphere is calculated.

Enumerator
USE_BOUNDING_SPHERE_CENTER 

Uses the bounding sphere's center as the center of object and the geometrical bounding sphere of the node's children.

USER_DEFINED_CENTER 

Uses the user defined center as the center of object; the bounding sphere is determined by the user defined center and user defined radius.

UNION_OF_BOUNDING_SPHERE_AND_USER_DEFINED 

Uses the user defined center as the center of object; the bounding sphere is the user defined bounding sphere expanded by the geometrical bounding sphere of the node's children.

◆ RangeMode

Modes that control how the range values should be interpreted when computing which child is active.

Enumerator
DISTANCE_FROM_EYE_POINT 
PIXEL_SIZE_ON_SCREEN 

Constructor & Destructor Documentation

◆ LOD() [1/2]

osg::LOD::LOD ( )

Default constructor The default constructor sets

  • the center mode to USE_BOUNDING_SPHERE,
  • the radius to a value smaller than zero and
  • the range mode to DISTANCE_FROM_EYE_POINT.

◆ LOD() [2/2]

osg::LOD::LOD ( const LOD &  ,
const CopyOp &  copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~LOD()

virtual osg::LOD::~LOD ( )
inlineprotectedvirtual

Member Function Documentation

◆ addChild() [1/3]

template<class T >
bool osg::LOD::addChild ( const ref_ptr< T > &  child,
float  rmin,
float  rmax 
)
inline

◆ addChild() [2/3]

virtual bool osg::LOD::addChild ( Node *  child)
virtual

Add Node to Group. If node is not NULL then increment its reference count, add it to the child list and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. Otherwise return false. Scene nodes can't be added as child nodes.

Reimplemented from osg::Group.

Reimplemented in osg::PagedLOD.

◆ addChild() [3/3]

virtual bool osg::LOD::addChild ( Node *  child,
float  rmin,
float  rmax 
)
virtual

Reimplemented in osg::PagedLOD.

◆ computeBound()

virtual BoundingSphere osg::LOD::computeBound ( ) const
virtual

Compute the bounding sphere around Node's geometry or children. This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound().

Reimplemented from osg::Group.

Reimplemented in osgSim::Impostor.

◆ getCenter()

const vec_type& osg::LOD::getCenter ( ) const
inline

return the LOD center point.

◆ getCenterMode()

CenterMode osg::LOD::getCenterMode ( ) const
inline

Get how the center of object should be determined when computing which child is active.

◆ getMaxRange()

float osg::LOD::getMaxRange ( unsigned int  childNo) const
inline

returns the max visible range for specified child.

◆ getMinRange()

float osg::LOD::getMinRange ( unsigned int  childNo) const
inline

returns the min visible range for specified child.

◆ getNumRanges()

unsigned int osg::LOD::getNumRanges ( ) const
inline

returns the number of ranges currently set. An LOD which has been fully set up will have getNumChildren()==getNumRanges().

◆ getRadius()

value_type osg::LOD::getRadius ( ) const
inline

Get the object-space radius of the volume enclosed by the LOD.

◆ getRangeList()

const RangeList& osg::LOD::getRangeList ( ) const
inline

return the list of MinMax ranges for each child.

◆ getRangeMode()

RangeMode osg::LOD::getRangeMode ( ) const
inline

Get how the range values should be interpreted when computing which child is active.

◆ META_Node()

osg::LOD::META_Node ( osg  ,
LOD   
)

◆ removeChildren()

virtual bool osg::LOD::removeChildren ( unsigned int  pos,
unsigned int  numChildrenToRemove = 1 
)
virtual

Remove children from Group. Note, must be override by subclasses of Group which add per child attributes.

Reimplemented from osg::Group.

Reimplemented in osg::PagedLOD.

◆ setCenter()

void osg::LOD::setCenter ( const vec_type &  center)
inline

Sets the object-space point which defines the center of the osg::LOD. center is affected by any transforms in the hierarchy above the osg::LOD.

Note
This method also changes the center mode to USER_DEFINED_CENTER if the current center mode does not use a user defined center!
See also
setRadius

◆ setCenterMode()

void osg::LOD::setCenterMode ( CenterMode  mode)
inline

Set how the center of object should be determined when computing which child is active.

◆ setRadius()

void osg::LOD::setRadius ( value_type  radius)
inline

Set the object-space reference radius of the volume enclosed by the LOD.

Parameters
radiusRadius must be larger or equal to zero. If the radius is smaller than zero the geometrical bounding sphere of the node's children is used as the LOD's bounding sphere regardless of the center mode setting.
Remarks
The radius is only used to calculate the bounding sphere.
See also
setCenter

◆ setRange()

void osg::LOD::setRange ( unsigned int  childNo,
float  min,
float  max 
)

Sets the min and max visible ranges of range of specific child. Values are floating point distance specified in local objects coordinates.

◆ setRangeList()

void osg::LOD::setRangeList ( const RangeList &  rangeList)
inline

set the list of MinMax ranges for each child.

◆ setRangeMode()

void osg::LOD::setRangeMode ( RangeMode  mode)
inline

Set how the range values should be interpreted when computing which child is active.

◆ traverse()

virtual void osg::LOD::traverse ( NodeVisitor &  )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.

Reimplemented in osgSim::Impostor, and osg::PagedLOD.

Member Data Documentation

◆ _centerMode

CenterMode osg::LOD::_centerMode
protected

◆ _radius

value_type osg::LOD::_radius
protected

◆ _rangeList

RangeList osg::LOD::_rangeList
protected

◆ _rangeMode

RangeMode osg::LOD::_rangeMode
protected

◆ _userDefinedCenter

vec_type osg::LOD::_userDefinedCenter
protected

The documentation for this class was generated from the following file: