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Public Types | Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgSim::LightPointNode Class Reference

#include <LightPointNode>

Inheritance diagram for osgSim::LightPointNode:
osg::Node osg::Object osg::Referenced

Public Types

typedef std::vector< LightPoint > LightPointList
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 

Public Member Functions

 LightPointNode ()
 
 LightPointNode (const LightPointNode &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 
 META_Node (osgSim, LightPointNode)
 
virtual void traverse (osg::NodeVisitor &nv)
 
unsigned int getNumLightPoints () const
 
unsigned int addLightPoint (const LightPoint &lp)
 
void removeLightPoint (unsigned int pos)
 
LightPoint & getLightPoint (unsigned int pos)
 
const LightPoint & getLightPoint (unsigned int pos) const
 
void setLightPointList (const LightPointList &lpl)
 
LightPointList & getLightPointList ()
 
const LightPointList & getLightPointList () const
 
void setMinPixelSize (float minPixelSize)
 
float getMinPixelSize () const
 
void setMaxPixelSize (float maxPixelSize)
 
float getMaxPixelSize () const
 
void setMaxVisibleDistance2 (float maxVisibleDistance2)
 
float getMaxVisibleDistance2 () const
 
void setLightPointSystem (osgSim::LightPointSystem *lps)
 
osgSim::LightPointSystem * getLightPointSystem ()
 
const osgSim::LightPointSystem * getLightPointSystem () const
 
void setPointSprite (bool enable=true)
 
bool getPointSprite () const
 
virtual osg::BoundingSphere computeBound () const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const
 
virtual Object * clone (const CopyOp &copyop) const
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Geometry * asGeometry ()
 
virtual const Geometry * asGeometry () const
 
virtual Group * asGroup ()
 
virtual const Group * asGroup () const
 
virtual Transform * asTransform ()
 
virtual const Transform * asTransform () const
 
virtual Switch * asSwitch ()
 
virtual const Switch * asSwitch () const
 
virtual Geode * asGeode ()
 
virtual const Geode * asGeode () const
 
virtual osgTerrain::Terrain * asTerrain ()
 
virtual const osgTerrain::Terrain * asTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
const ParentList & getParents () const
 
ParentList getParents ()
 
Group * getParent (unsigned int i)
 
const Group * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
Callback * getUpdateCallback ()
 
const Callback * getUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
Callback * getEventCallback ()
 
const Callback * getEventCallback () const
 
void addEventCallback (Callback *nc)
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
Callback * getCullCallback ()
 
const Callback * getCullCallback () const
 
void addCullCallback (Callback *nc)
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSet * getOrCreateStateSet ()
 
osg::StateSet * getStateSet ()
 
const osg::StateSet * getStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionList & getDescriptions ()
 
const DescriptionList & getDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSphere & getInitialBound () const
 
void dirtyBound ()
 
const BoundingSphere & getBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
 
const ComputeBoundingSphereCallback * getComputeBoundingSphereCallback () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

 ~LightPointNode ()
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::BoundingBox _bbox
 
LightPointList _lightPointList
 
float _minPixelSize
 
float _maxPixelSize
 
float _maxVisibleDistance2
 
osg::ref_ptr< osgSim::LightPointSystem > _lightSystem
 
bool _pointSprites
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback > _computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback > _updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback > _eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback > _cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet > _stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Member Typedef Documentation

◆ LightPointList

Constructor & Destructor Documentation

◆ LightPointNode() [1/2]

osgSim::LightPointNode::LightPointNode ( )

◆ LightPointNode() [2/2]

osgSim::LightPointNode::LightPointNode ( const LightPointNode &  ,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~LightPointNode()

osgSim::LightPointNode::~LightPointNode ( )
inlineprotected

Member Function Documentation

◆ addLightPoint()

unsigned int osgSim::LightPointNode::addLightPoint ( const LightPoint &  lp)

◆ computeBound()

virtual osg::BoundingSphere osgSim::LightPointNode::computeBound ( ) const
virtual

Compute the bounding sphere around Node's geometry or children. This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound().

Reimplemented from osg::Node.

◆ getLightPoint() [1/2]

LightPoint & osgSim::LightPointNode::getLightPoint ( unsigned int  pos)
inline

◆ getLightPoint() [2/2]

const LightPoint & osgSim::LightPointNode::getLightPoint ( unsigned int  pos) const
inline

◆ getLightPointList() [1/2]

LightPointList & osgSim::LightPointNode::getLightPointList ( )
inline

◆ getLightPointList() [2/2]

const LightPointList & osgSim::LightPointNode::getLightPointList ( ) const
inline

◆ getLightPointSystem() [1/2]

osgSim::LightPointSystem * osgSim::LightPointNode::getLightPointSystem ( )
inline

◆ getLightPointSystem() [2/2]

const osgSim::LightPointSystem * osgSim::LightPointNode::getLightPointSystem ( ) const
inline

◆ getMaxPixelSize()

float osgSim::LightPointNode::getMaxPixelSize ( ) const
inline

◆ getMaxVisibleDistance2()

float osgSim::LightPointNode::getMaxVisibleDistance2 ( ) const
inline

◆ getMinPixelSize()

float osgSim::LightPointNode::getMinPixelSize ( ) const
inline

◆ getNumLightPoints()

unsigned int osgSim::LightPointNode::getNumLightPoints ( ) const
inline

◆ getPointSprite()

bool osgSim::LightPointNode::getPointSprite ( ) const
inline

◆ META_Node()

osgSim::LightPointNode::META_Node ( osgSim  ,
LightPointNode   
)

◆ removeLightPoint()

void osgSim::LightPointNode::removeLightPoint ( unsigned int  pos)

◆ setLightPointList()

void osgSim::LightPointNode::setLightPointList ( const LightPointList &  lpl)
inline

◆ setLightPointSystem()

void osgSim::LightPointNode::setLightPointSystem ( osgSim::LightPointSystem *  lps)
inline

◆ setMaxPixelSize()

void osgSim::LightPointNode::setMaxPixelSize ( float  maxPixelSize)
inline

◆ setMaxVisibleDistance2()

void osgSim::LightPointNode::setMaxVisibleDistance2 ( float  maxVisibleDistance2)
inline

◆ setMinPixelSize()

void osgSim::LightPointNode::setMinPixelSize ( float  minPixelSize)
inline

◆ setPointSprite()

void osgSim::LightPointNode::setPointSprite ( bool  enable = true)
inline

◆ traverse()

virtual void osgSim::LightPointNode::traverse ( osg::NodeVisitor &  )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Node.

Member Data Documentation

◆ _bbox

osg::BoundingBox osgSim::LightPointNode::_bbox
mutableprotected

◆ _lightPointList

LightPointList osgSim::LightPointNode::_lightPointList
protected

◆ _lightSystem

osg::ref_ptr<osgSim::LightPointSystem> osgSim::LightPointNode::_lightSystem
protected

◆ _maxPixelSize

float osgSim::LightPointNode::_maxPixelSize
protected

◆ _maxVisibleDistance2

float osgSim::LightPointNode::_maxVisibleDistance2
protected

◆ _minPixelSize

float osgSim::LightPointNode::_minPixelSize
protected

◆ _pointSprites

bool osgSim::LightPointNode::_pointSprites
protected

The documentation for this class was generated from the following file: