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Public Types | Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osg::Switch Class Reference

#include <Switch>

Inheritance diagram for osg::Switch:
osg::Group osg::Node osg::Object osg::Referenced osgWidget::WindowManager

Public Types

typedef std::vector< bool > ValueList
 
- Public Types inherited from osg::Node
typedef std::vector< Group * > ParentList
 
typedef unsigned int NodeMask
 
typedef std::vector< std::string > DescriptionList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 

Public Member Functions

 Switch ()
 
 Switch (const Switch &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Switch * asSwitch ()
 
virtual const Switch * asSwitch () const
 
 META_Node (osg, Switch)
 
virtual void traverse (NodeVisitor &nv)
 
void setNewChildDefaultValue (bool value)
 
bool getNewChildDefaultValue () const
 
virtual bool addChild (Node *child)
 
virtual bool addChild (Node *child, bool value)
 
virtual bool insertChild (unsigned int index, Node *child)
 
virtual bool insertChild (unsigned int index, Node *child, bool value)
 
virtual bool removeChildren (unsigned int pos, unsigned int numChildrenToRemove)
 
void setValue (unsigned int pos, bool value)
 
bool getValue (unsigned int pos) const
 
void setChildValue (const Node *child, bool value)
 
bool getChildValue (const Node *child) const
 
bool setAllChildrenOff ()
 
bool setAllChildrenOn ()
 
bool setSingleChildOn (unsigned int pos)
 
void setValueList (const ValueList &values)
 
const ValueList & getValueList () const
 
virtual BoundingSphere computeBound () const
 
- Public Member Functions inherited from osg::Group
 Group ()
 
 Group (const Group &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_Node (osg, Group)
 
virtual Group * asGroup ()
 
virtual const Group * asGroup () const
 
template<class T >
bool addChild (const ref_ptr< T > &child)
 
template<class T >
bool insertChild (unsigned int index, const ref_ptr< T > &child)
 
virtual bool removeChild (Node *child)
 
template<class T >
bool removeChild (const ref_ptr< T > &child)
 
bool removeChild (unsigned int pos, unsigned int numChildrenToRemove=1)
 
virtual bool replaceChild (Node *origChild, Node *newChild)
 
template<class T , class R >
bool replaceChild (const ref_ptr< T > &origChild, const ref_ptr< R > &newChild)
 
virtual unsigned int getNumChildren () const
 
virtual bool setChild (unsigned int i, Node *node)
 
Node * getChild (unsigned int i)
 
const Node * getChild (unsigned int i) const
 
bool containsNode (const Node *node) const
 
template<class T >
bool containsNode (const ref_ptr< T > &node) const
 
unsigned int getChildIndex (const Node *node) const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 
virtual void releaseGLObjects (osg::State *=0) const
 
- Public Member Functions inherited from osg::Node
 Node ()
 
 Node (const Node &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const
 
virtual Object * clone (const CopyOp &copyop) const
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Geometry * asGeometry ()
 
virtual const Geometry * asGeometry () const
 
virtual Transform * asTransform ()
 
virtual const Transform * asTransform () const
 
virtual Geode * asGeode ()
 
virtual const Geode * asGeode () const
 
virtual osgTerrain::Terrain * asTerrain ()
 
virtual const osgTerrain::Terrain * asTerrain () const
 
virtual void accept (NodeVisitor &nv)
 
virtual void ascend (NodeVisitor &nv)
 
const ParentList & getParents () const
 
ParentList getParents ()
 
Group * getParent (unsigned int i)
 
const Group * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
NodePathList getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const
 
MatrixList getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const
 
void setUpdateCallback (Callback *nc)
 
template<class T >
void setUpdateCallback (const ref_ptr< T > &nc)
 
Callback * getUpdateCallback ()
 
const Callback * getUpdateCallback () const
 
void addUpdateCallback (Callback *nc)
 
template<class T >
void addUpdateCallback (const ref_ptr< T > &nc)
 
void removeUpdateCallback (Callback *nc)
 
template<class T >
void removeUpdateCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringUpdateTraversal () const
 
void setEventCallback (Callback *nc)
 
template<class T >
void setEventCallback (const ref_ptr< T > &nc)
 
Callback * getEventCallback ()
 
const Callback * getEventCallback () const
 
void addEventCallback (Callback *nc)
 
template<class T >
void addEventCallback (const ref_ptr< T > &nc)
 
void removeEventCallback (Callback *nc)
 
template<class T >
void removeEventCallback (const ref_ptr< T > &nc)
 
unsigned int getNumChildrenRequiringEventTraversal () const
 
void setCullCallback (Callback *nc)
 
template<class T >
void setCullCallback (const ref_ptr< T > &nc)
 
Callback * getCullCallback ()
 
const Callback * getCullCallback () const
 
void addCullCallback (Callback *nc)
 
template<class T >
void addCullCallback (const ref_ptr< T > &nc)
 
void removeCullCallback (Callback *nc)
 
template<class T >
void removeCullCallback (const ref_ptr< T > &nc)
 
void setCullingActive (bool active)
 
bool getCullingActive () const
 
unsigned int getNumChildrenWithCullingDisabled () const
 
bool isCullingActive () const
 
unsigned int getNumChildrenWithOccluderNodes () const
 
bool containsOccluderNodes () const
 
void setNodeMask (NodeMask nm)
 
NodeMask getNodeMask () const
 
void setStateSet (osg::StateSet *stateset)
 
template<class T >
void setStateSet (const osg::ref_ptr< T > &stateset)
 
osg::StateSet * getOrCreateStateSet ()
 
osg::StateSet * getStateSet ()
 
const osg::StateSet * getStateSet () const
 
void setDescriptions (const DescriptionList &descriptions)
 
DescriptionList & getDescriptions ()
 
const DescriptionList & getDescriptions () const
 
const std::string & getDescription (unsigned int i) const
 
std::string & getDescription (unsigned int i)
 
unsigned int getNumDescriptions () const
 
void addDescription (const std::string &desc)
 
void setInitialBound (const osg::BoundingSphere &bsphere)
 
const BoundingSphere & getInitialBound () const
 
void dirtyBound ()
 
const BoundingSphere & getBound () const
 
void setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback)
 
template<class T >
void setComputeBoundingSphereCallback (const ref_ptr< T > &callback)
 
ComputeBoundingSphereCallback * getComputeBoundingSphereCallback ()
 
const ComputeBoundingSphereCallback * getComputeBoundingSphereCallback () const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~Switch ()
 
- Protected Member Functions inherited from osg::Group
virtual ~Group ()
 
virtual void childRemoved (unsigned int, unsigned int)
 
virtual void childInserted (unsigned int)
 
- Protected Member Functions inherited from osg::Node
virtual ~Node ()
 
void addParent (osg::Group *parent)
 
void removeParent (osg::Group *parent)
 
void setNumChildrenRequiringUpdateTraversal (unsigned int num)
 
void setNumChildrenRequiringEventTraversal (unsigned int num)
 
void setNumChildrenWithCullingDisabled (unsigned int num)
 
void setNumChildrenWithOccluderNodes (unsigned int num)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

bool _newChildDefaultValue
 
ValueList _values
 
- Protected Attributes inherited from osg::Group
NodeList _children
 
- Protected Attributes inherited from osg::Node
BoundingSphere _initialBound
 
ref_ptr< ComputeBoundingSphereCallback > _computeBoundCallback
 
BoundingSphere _boundingSphere
 
bool _boundingSphereComputed
 
ParentList _parents
 
ref_ptr< Callback > _updateCallback
 
unsigned int _numChildrenRequiringUpdateTraversal
 
ref_ptr< Callback > _eventCallback
 
unsigned int _numChildrenRequiringEventTraversal
 
ref_ptr< Callback > _cullCallback
 
bool _cullingActive
 
unsigned int _numChildrenWithCullingDisabled
 
unsigned int _numChildrenWithOccluderNodes
 
NodeMask _nodeMask
 
ref_ptr< StateSet > _stateset
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Detailed Description

Switch is a Group node that allows switching between children. Typical uses would be for objects which might need to be rendered differently at different times, for instance a switch could be used to represent the different states of a traffic light.

Member Typedef Documentation

◆ ValueList

typedef std::vector<bool> osg::Switch::ValueList

Constructor & Destructor Documentation

◆ Switch() [1/2]

osg::Switch::Switch ( )

◆ Switch() [2/2]

osg::Switch::Switch ( const Switch &  ,
const CopyOp &  copyop = CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~Switch()

virtual osg::Switch::~Switch ( )
inlineprotectedvirtual

Member Function Documentation

◆ addChild() [1/2]

virtual bool osg::Switch::addChild ( Node *  child)
virtual

Add Node to Group. If node is not NULL then increment its reference count, add it to the child list and dirty the bounding sphere to force it to recompute on next getBound() and return true for success. Otherwise return false. Scene nodes can't be added as child nodes.

Reimplemented from osg::Group.

◆ addChild() [2/2]

virtual bool osg::Switch::addChild ( Node *  child,
bool  value 
)
virtual

◆ asSwitch() [1/2]

virtual Switch * osg::Switch::asSwitch ( )
inlinevirtual

Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. Equivalent to dynamic_cast<Switch*>(this).

Reimplemented from osg::Node.

◆ asSwitch() [2/2]

virtual const Switch * osg::Switch::asSwitch ( ) const
inlinevirtual

convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. Equivalent to dynamic_cast<const Switch*>(this).

Reimplemented from osg::Node.

◆ computeBound()

virtual BoundingSphere osg::Switch::computeBound ( ) const
virtual

Compute the bounding sphere around Node's geometry or children. This method is automatically called by getBound() when the bounding sphere has been marked dirty via dirtyBound().

Reimplemented from osg::Group.

◆ getChildValue()

bool osg::Switch::getChildValue ( const Node *  child) const

◆ getNewChildDefaultValue()

bool osg::Switch::getNewChildDefaultValue ( ) const
inline

◆ getValue()

bool osg::Switch::getValue ( unsigned int  pos) const

◆ getValueList()

const ValueList & osg::Switch::getValueList ( ) const
inline

◆ insertChild() [1/2]

virtual bool osg::Switch::insertChild ( unsigned int  index,
Node *  child 
)
virtual

Insert Node to Group at specific location. The new child node is inserted into the child list before the node at the specified index. No nodes are removed from the group with this operation.

Reimplemented from osg::Group.

◆ insertChild() [2/2]

virtual bool osg::Switch::insertChild ( unsigned int  index,
Node *  child,
bool  value 
)
virtual

◆ META_Node()

osg::Switch::META_Node ( osg  ,
Switch   
)

◆ removeChildren()

virtual bool osg::Switch::removeChildren ( unsigned int  pos,
unsigned int  numChildrenToRemove 
)
virtual

Remove children from Group. Note, must be override by subclasses of Group which add per child attributes.

Reimplemented from osg::Group.

◆ setAllChildrenOff()

bool osg::Switch::setAllChildrenOff ( )

Set all the children off (false), and set the new default child value to off (false).

◆ setAllChildrenOn()

bool osg::Switch::setAllChildrenOn ( )

Set all the children on (true), and set the new default child value to on (true).

◆ setChildValue()

void osg::Switch::setChildValue ( const Node *  child,
bool  value 
)

◆ setNewChildDefaultValue()

void osg::Switch::setNewChildDefaultValue ( bool  value)
inline

◆ setSingleChildOn()

bool osg::Switch::setSingleChildOn ( unsigned int  pos)

Set a single child on, switch off all other children.

◆ setValue()

void osg::Switch::setValue ( unsigned int  pos,
bool  value 
)

◆ setValueList()

void osg::Switch::setValueList ( const ValueList &  values)
inline

◆ traverse()

virtual void osg::Switch::traverse ( NodeVisitor &  )
virtual

Traverse downwards : calls children's accept method with NodeVisitor.

Reimplemented from osg::Group.

Member Data Documentation

◆ _newChildDefaultValue

bool osg::Switch::_newChildDefaultValue
protected

◆ _values

ValueList osg::Switch::_values
protected

The documentation for this class was generated from the following file: