openscenegraph
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osg::VertexAttribDivisor Class Reference

#include <VertexAttribDivisor>

Inheritance diagram for osg::VertexAttribDivisor:
osg::StateAttribute osg::Object osg::Referenced

Public Member Functions

 VertexAttribDivisor ()
 
 VertexAttribDivisor (unsigned int index, unsigned int divisor)
 
 VertexAttribDivisor (const VertexAttribDivisor &vad, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual osg::Object * cloneType () const
 
virtual osg::Object * clone (const osg::CopyOp &copyop) const
 
virtual bool isSameKindAs (const osg::Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual Type getType () const
 
virtual int compare (const StateAttribute &sa) const
 
virtual unsigned int getMember () const
 
void setIndex (unsigned int index)
 
unsigned int getIndex () const
 
void setDivisor (unsigned int divisor)
 
unsigned int getDivisor () const
 
virtual void apply (State &state) const
 
- Public Member Functions inherited from osg::StateAttribute
 StateAttribute ()
 
 StateAttribute (const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Texture * asTexture ()
 
virtual const Texture * asTexture () const
 
TypeMemberPair getTypeMemberPair () const
 
virtual bool isTextureAttribute () const
 
bool operator< (const StateAttribute &rhs) const
 
bool operator== (const StateAttribute &rhs) const
 
bool operator!= (const StateAttribute &rhs) const
 
const ParentList & getParents () const
 
StateSet * getParent (unsigned int i)
 
const StateSet * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
void setShaderComponent (ShaderComponent *sc)
 
ShaderComponent * getShaderComponent ()
 
const ShaderComponent * getShaderComponent () const
 
virtual bool getModeUsage (ModeUsage &) const
 
virtual bool checkValidityOfAssociatedModes (osg::State &) const
 
void setUpdateCallback (StateAttributeCallback *uc)
 
StateAttributeCallback * getUpdateCallback ()
 
const StateAttributeCallback * getUpdateCallback () const
 
void setEventCallback (StateAttributeCallback *ec)
 
StateAttributeCallback * getEventCallback ()
 
const StateAttributeCallback * getEventCallback () const
 
virtual void compileGLObjects (State &) const
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (State *=0) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~VertexAttribDivisor ()
 
- Protected Member Functions inherited from osg::StateAttribute
virtual ~StateAttribute ()
 
void addParent (osg::StateSet *object)
 
void removeParent (osg::StateSet *object)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

unsigned int _index
 
unsigned int _divisor
 
- Protected Attributes inherited from osg::StateAttribute
ParentList _parents
 
ref_ptr< ShaderComponent > _shaderComponent
 
ref_ptr< StateAttributeCallback > _updateCallback
 
ref_ptr< StateAttributeCallback > _eventCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::StateAttribute
enum  Values {
  OFF = 0x0 , ON = 0x1 , OVERRIDE = 0x2 , PROTECTED = 0x4 ,
  INHERIT = 0x8
}
 
enum  Type {
  TEXTURE , POLYGONMODE , POLYGONOFFSET , MATERIAL ,
  ALPHAFUNC , ANTIALIAS , COLORTABLE , CULLFACE ,
  FOG , FRONTFACE , LIGHT , POINT ,
  LINEWIDTH , LINESTIPPLE , POLYGONSTIPPLE , SHADEMODEL ,
  TEXENV , TEXENVFILTER , TEXGEN , TEXMAT ,
  LIGHTMODEL , BLENDFUNC , BLENDEQUATION , LOGICOP ,
  STENCIL , COLORMASK , DEPTH , VIEWPORT ,
  SCISSOR , BLENDCOLOR , MULTISAMPLE , CLIPPLANE ,
  COLORMATRIX , VERTEXPROGRAM , FRAGMENTPROGRAM , POINTSPRITE ,
  PROGRAM , CLAMPCOLOR , HINT , SAMPLEMASKI ,
  PRIMITIVERESTARTINDEX , CLIPCONTROL , VALIDATOR , VIEWMATRIXEXTRACTOR ,
  OSGNV_PARAMETER_BLOCK , OSGNVEXT_TEXTURE_SHADER , OSGNVEXT_VERTEX_PROGRAM , OSGNVEXT_REGISTER_COMBINERS ,
  OSGNVCG_PROGRAM , OSGNVSLANG_PROGRAM , OSGNVPARSE_PROGRAM_PARSER , UNIFORMBUFFERBINDING ,
  TRANSFORMFEEDBACKBUFFERBINDING , ATOMICCOUNTERBUFFERBINDING , PATCH_PARAMETER , FRAME_BUFFER_OBJECT ,
  VERTEX_ATTRIB_DIVISOR , SHADERSTORAGEBUFFERBINDING , INDIRECTDRAWBUFFERBINDING , VIEWPORTINDEXED ,
  DEPTHRANGEINDEXED , SCISSORINDEXED , BINDIMAGETEXTURE , SAMPLER ,
  CAPABILITY = 100
}
 
typedef GLenum GLMode
 
typedef unsigned int GLModeValue
 
typedef unsigned int OverrideValue
 
typedef std::pair< Type, unsigned int > TypeMemberPair
 
typedef std::vector< StateSet * > ParentList
 
typedef osg::StateAttributeCallback Callback
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Detailed Description

VertexAttribDivisor state class which encapsulates OpenGL glVertexAttribDivisor() functionality.

Constructor & Destructor Documentation

◆ VertexAttribDivisor() [1/3]

osg::VertexAttribDivisor::VertexAttribDivisor ( )

◆ VertexAttribDivisor() [2/3]

osg::VertexAttribDivisor::VertexAttribDivisor ( unsigned int  index,
unsigned int  divisor 
)

◆ VertexAttribDivisor() [3/3]

osg::VertexAttribDivisor::VertexAttribDivisor ( const VertexAttribDivisor &  vad,
const CopyOp &  copyop = CopyOp::SHALLOW_COPY 
)
inline

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~VertexAttribDivisor()

virtual osg::VertexAttribDivisor::~VertexAttribDivisor ( )
protectedvirtual

Member Function Documentation

◆ apply()

virtual void osg::VertexAttribDivisor::apply ( State &  state) const
virtual

Apply to the OpenGL state machine.

Reimplemented from osg::StateAttribute.

◆ className()

virtual const char * osg::VertexAttribDivisor::className ( ) const
inlinevirtual

Return the name of the attribute's class type.

Reimplemented from osg::StateAttribute.

◆ clone()

virtual osg::Object * osg::VertexAttribDivisor::clone ( const osg::CopyOp &  ) const
inlinevirtual

Clone an attribute, with Object* return type. Must be defined by derived classes.

Implements osg::StateAttribute.

◆ cloneType()

virtual osg::Object * osg::VertexAttribDivisor::cloneType ( ) const
inlinevirtual

Clone the type of an attribute, with Object* return type. Must be defined by derived classes.

Implements osg::StateAttribute.

◆ compare()

virtual int osg::VertexAttribDivisor::compare ( const StateAttribute &  sa) const
inlinevirtual

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

◆ getDivisor()

unsigned int osg::VertexAttribDivisor::getDivisor ( ) const
inline

Get the vertex attrib divisor.

◆ getIndex()

unsigned int osg::VertexAttribDivisor::getIndex ( ) const
inline

Get the vertex attrib index.

◆ getMember()

virtual unsigned int osg::VertexAttribDivisor::getMember ( ) const
inlinevirtual

Return the member identifier within the attribute's class type. Used for light number/clip plane number etc.

Reimplemented from osg::StateAttribute.

◆ getType()

virtual Type osg::VertexAttribDivisor::getType ( ) const
inlinevirtual

Return the Type identifier of the attribute's class type.

Implements osg::StateAttribute.

◆ isSameKindAs()

virtual bool osg::VertexAttribDivisor::isSameKindAs ( const osg::Object *  obj) const
inlinevirtual

Return true if this and obj are of the same kind of object.

Reimplemented from osg::StateAttribute.

◆ libraryName()

virtual const char * osg::VertexAttribDivisor::libraryName ( ) const
inlinevirtual

Return the name of the attribute's library.

Reimplemented from osg::StateAttribute.

◆ setDivisor()

void osg::VertexAttribDivisor::setDivisor ( unsigned int  divisor)
inline

Set the vertex attrib divisor.

◆ setIndex()

void osg::VertexAttribDivisor::setIndex ( unsigned int  index)
inline

Set the vertex attrib index - the vertex attribute slot that the divisor should apply to.

Member Data Documentation

◆ _divisor

unsigned int osg::VertexAttribDivisor::_divisor
protected

◆ _index

unsigned int osg::VertexAttribDivisor::_index
protected

The documentation for this class was generated from the following file: