openscenegraph
Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osg::ViewportIndexed Class Reference

#include <ViewportIndexed>

Inheritance diagram for osg::ViewportIndexed:
osg::Viewport osg::StateAttribute osg::Object osg::Referenced

Public Member Functions

 ViewportIndexed ()
 
 ViewportIndexed (unsigned int index, value_type x, value_type y, value_type width, value_type height)
 
 ViewportIndexed (const ViewportIndexed &cm, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_StateAttribute (osg, ViewportIndexed, VIEWPORTINDEXED)
 
virtual int compare (const StateAttribute &sa) const
 
virtual unsigned int getMember () const
 
void setIndex (unsigned int index)
 
unsigned int getIndex () const
 
virtual void apply (State &state) const
 
- Public Member Functions inherited from osg::Viewport
 Viewport ()
 
 Viewport (value_type x, value_type y, value_type width, value_type height)
 
 Viewport (const Viewport &vp, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
 META_StateAttribute (osg, Viewport, VIEWPORT)
 
Viewport & operator= (const Viewport &rhs)
 
void setViewport (value_type x, value_type y, value_type width, value_type height)
 
value_type & x ()
 
value_type x () const
 
value_type & y ()
 
value_type y () const
 
value_type & width ()
 
value_type width () const
 
value_type & height ()
 
value_type height () const
 
bool valid () const
 
double aspectRatio () const
 
const osg::Matrix computeWindowMatrix () const
 
- Public Member Functions inherited from osg::StateAttribute
 StateAttribute ()
 
 StateAttribute (const StateAttribute &sa, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual Object * cloneType () const =0
 
virtual Object * clone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *obj) const
 
virtual const char * libraryName () const
 
virtual const char * className () const
 
virtual StateAttribute * asStateAttribute ()
 
virtual const StateAttribute * asStateAttribute () const
 
virtual Texture * asTexture ()
 
virtual const Texture * asTexture () const
 
virtual Type getType () const =0
 
TypeMemberPair getTypeMemberPair () const
 
virtual bool isTextureAttribute () const
 
bool operator< (const StateAttribute &rhs) const
 
bool operator== (const StateAttribute &rhs) const
 
bool operator!= (const StateAttribute &rhs) const
 
const ParentList & getParents () const
 
StateSet * getParent (unsigned int i)
 
const StateSet * getParent (unsigned int i) const
 
unsigned int getNumParents () const
 
void setShaderComponent (ShaderComponent *sc)
 
ShaderComponent * getShaderComponent ()
 
const ShaderComponent * getShaderComponent () const
 
virtual bool getModeUsage (ModeUsage &) const
 
virtual bool checkValidityOfAssociatedModes (osg::State &) const
 
void setUpdateCallback (StateAttributeCallback *uc)
 
StateAttributeCallback * getUpdateCallback ()
 
const StateAttributeCallback * getUpdateCallback () const
 
void setEventCallback (StateAttributeCallback *ec)
 
StateAttributeCallback * getEventCallback ()
 
const StateAttributeCallback * getEventCallback () const
 
virtual void compileGLObjects (State &) const
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (State *=0) const
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
std::string getCompoundClassName () const
 
virtual Node * asNode ()
 
virtual const Node * asNode () const
 
virtual NodeVisitor * asNodeVisitor ()
 
virtual const NodeVisitor * asNodeVisitor () const
 
virtual StateSet * asStateSet ()
 
virtual const StateSet * asStateSet () const
 
virtual Uniform * asUniform ()
 
virtual const Uniform * asUniform () const
 
virtual Camera * asCamera ()
 
virtual const Camera * asCamera () const
 
virtual Drawable * asDrawable ()
 
virtual const Drawable * asDrawable () const
 
virtual Callback * asCallback ()
 
virtual const Callback * asCallback () const
 
virtual CallbackObject * asCallbackObject ()
 
virtual const CallbackObject * asCallbackObject () const
 
virtual UserDataContainer * asUserDataContainer ()
 
virtual const UserDataContainer * asUserDataContainer () const
 
virtual ValueObject * asValueObject ()
 
virtual const ValueObject * asValueObject () const
 
virtual Image * asImage ()
 
virtual const Image * asImage () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
template<class T >
void setUserDataContainer (const ref_ptr< T > &udc)
 
osg::UserDataContainer * getUserDataContainer ()
 
const osg::UserDataContainer * getUserDataContainer () const
 
osg::UserDataContainer * getOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
template<class T >
void setUserData (const ref_ptr< T > &ud)
 
virtual Referenced * getUserData ()
 
virtual const Referenced * getUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referenced & operator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::Mutex * getRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSet * getObserverSet () const
 
ObserverSet * getOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Protected Member Functions

virtual ~ViewportIndexed ()
 
- Protected Member Functions inherited from osg::Viewport
virtual ~Viewport ()
 
- Protected Member Functions inherited from osg::StateAttribute
virtual ~StateAttribute ()
 
void addParent (osg::StateSet *object)
 
void removeParent (osg::StateSet *object)
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

unsigned int _index
 
- Protected Attributes inherited from osg::Viewport
value_type _x
 
value_type _y
 
value_type _width
 
value_type _height
 
- Protected Attributes inherited from osg::StateAttribute
ParentList _parents
 
ref_ptr< ShaderComponent > _shaderComponent
 
ref_ptr< StateAttributeCallback > _updateCallback
 
ref_ptr< StateAttributeCallback > _eventCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer * _userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Public Types inherited from osg::Viewport
typedef double value_type
 
- Public Types inherited from osg::StateAttribute
enum  Values {
  OFF = 0x0 , ON = 0x1 , OVERRIDE = 0x2 , PROTECTED = 0x4 ,
  INHERIT = 0x8
}
 
enum  Type {
  TEXTURE , POLYGONMODE , POLYGONOFFSET , MATERIAL ,
  ALPHAFUNC , ANTIALIAS , COLORTABLE , CULLFACE ,
  FOG , FRONTFACE , LIGHT , POINT ,
  LINEWIDTH , LINESTIPPLE , POLYGONSTIPPLE , SHADEMODEL ,
  TEXENV , TEXENVFILTER , TEXGEN , TEXMAT ,
  LIGHTMODEL , BLENDFUNC , BLENDEQUATION , LOGICOP ,
  STENCIL , COLORMASK , DEPTH , VIEWPORT ,
  SCISSOR , BLENDCOLOR , MULTISAMPLE , CLIPPLANE ,
  COLORMATRIX , VERTEXPROGRAM , FRAGMENTPROGRAM , POINTSPRITE ,
  PROGRAM , CLAMPCOLOR , HINT , SAMPLEMASKI ,
  PRIMITIVERESTARTINDEX , CLIPCONTROL , VALIDATOR , VIEWMATRIXEXTRACTOR ,
  OSGNV_PARAMETER_BLOCK , OSGNVEXT_TEXTURE_SHADER , OSGNVEXT_VERTEX_PROGRAM , OSGNVEXT_REGISTER_COMBINERS ,
  OSGNVCG_PROGRAM , OSGNVSLANG_PROGRAM , OSGNVPARSE_PROGRAM_PARSER , UNIFORMBUFFERBINDING ,
  TRANSFORMFEEDBACKBUFFERBINDING , ATOMICCOUNTERBUFFERBINDING , PATCH_PARAMETER , FRAME_BUFFER_OBJECT ,
  VERTEX_ATTRIB_DIVISOR , SHADERSTORAGEBUFFERBINDING , INDIRECTDRAWBUFFERBINDING , VIEWPORTINDEXED ,
  DEPTHRANGEINDEXED , SCISSORINDEXED , BINDIMAGETEXTURE , SAMPLER ,
  CAPABILITY = 100
}
 
typedef GLenum GLMode
 
typedef unsigned int GLModeValue
 
typedef unsigned int OverrideValue
 
typedef std::pair< Type, unsigned int > TypeMemberPair
 
typedef std::vector< StateSet * > ParentList
 
typedef osg::StateAttributeCallback Callback
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC , STATIC , UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::Mutex * getGlobalReferencedMutex ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandler * getDeleteHandler ()
 

Detailed Description

Encapsulates glViewportIndexed function : the index version of glViewport for multiple render target.

Constructor & Destructor Documentation

◆ ViewportIndexed() [1/3]

osg::ViewportIndexed::ViewportIndexed ( )

◆ ViewportIndexed() [2/3]

osg::ViewportIndexed::ViewportIndexed ( unsigned int  index,
value_type  x,
value_type  y,
value_type  width,
value_type  height 
)
inline

◆ ViewportIndexed() [3/3]

osg::ViewportIndexed::ViewportIndexed ( const ViewportIndexed &  cm,
const CopyOp &  copyop = CopyOp::SHALLOW_COPY 
)
inline

Copy constructor using CopyOp to manage deep vs shallow copy.

◆ ~ViewportIndexed()

virtual osg::ViewportIndexed::~ViewportIndexed ( )
protectedvirtual

Member Function Documentation

◆ apply()

virtual void osg::ViewportIndexed::apply ( State &  ) const
virtual

apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Reimplemented from osg::Viewport.

◆ compare()

virtual int osg::ViewportIndexed::compare ( const StateAttribute &  sa) const
inlinevirtual

Return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Reimplemented from osg::Viewport.

◆ getIndex()

unsigned int osg::ViewportIndexed::getIndex ( ) const
inline

Get the index of the ViewportIndexed.

◆ getMember()

virtual unsigned int osg::ViewportIndexed::getMember ( ) const
inlinevirtual

Return the buffer index as the member identifier.

Reimplemented from osg::StateAttribute.

◆ META_StateAttribute()

osg::ViewportIndexed::META_StateAttribute ( osg  ,
ViewportIndexed  ,
VIEWPORTINDEXED   
)

◆ setIndex()

void osg::ViewportIndexed::setIndex ( unsigned int  index)

Set the index of the ViewportIndexed.

Member Data Documentation

◆ _index

unsigned int osg::ViewportIndexed::_index
protected

The documentation for this class was generated from the following file: